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Underworld Ascendant - New Save System
December 18th, 2018, 02:11
PC Gamer reports that Underworld Ascendant is getting some enhancements:
More information.
Underworld Ascendant is getting an all-new save system and other big changesThanks henriquejr!
Otherside Entertainment said it's aiming to make what's good about the game 'shine through more brightly.'
I'm still not settled on my game of the year selection for 2018, but disappointment of the year is an easy one. I half-expected that Underworld Ascendant wouldn't live up to my expectations, since they were so unreasonably high, but I did not expect a disaster, wrapped in a train wreck, inside a 25/100 review. It was a heartbreaker by any measure.
The good news, such as it is, is that developer Otherside Entertainment isn't just taking the "L" and walking away from it. The studio posted plans for two major updates today on Steam, the first of which will hopefully go live next week. It will bring an all new save system to the game that will enable players to save anywhere (with a few exceptions), make changes to combat to make it "more dynamic and responsive," tune player movement, and improve quests and levels. Full details will be released next week.
[…]
More information.
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December 18th, 2018, 03:21
This sounds promising. They might actually be able to salvage a decent game out of this yet.
Here are the full notes for those who are interested.
Here are the full notes for those who are interested.
Spoiler
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December 18th, 2018, 03:33
Looks like they are on the right path, a little bit of salvation is better than none at all. Maybe in a few months time I'll get up the nerve to actually fire up this game and take a look for myself…..but not yet.
SasqWatch
December 18th, 2018, 03:36
Headed in the right direction but it's a long way up the mountain. I hope they've got enough cash to keep going!
--
The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
December 18th, 2018, 08:09
I don't know why they didn't put this on Early Access. It clearly needs a lot more time baking in the oven, and those reviews aren't going to go away now if they make improvements. I guess they're hoping for a better launch on consoles with the improved version next year.
Anyway, definitely good news about them addimg in a save system. I hope they manage to salvage something decent from it.
Anyway, definitely good news about them addimg in a save system. I hope they manage to salvage something decent from it.
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December 18th, 2018, 08:10
Still waiting for my $200 boxed collector's edition so I can strike a match, or cast a fireball.
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December 18th, 2018, 13:02
Hum. Yea I said before they would be better off having gone the early access route. Then again they are old timers so maybe they just didn't understand EA.
Lazy_dog
RPGWatch Donor
Original Sin 2 Donor
Original Sin 2 Donor
December 18th, 2018, 15:14
There is also a certain stigma to early access, perhaps they were trying to avoid that label, but this is one project that looks like it really needs a tad more baking time in the oven, so to say. I just hope they keep up the work, that most recent patch was pretty meaty so I'm hopeful that, in the end, this will turn out to be worth playing.
SasqWatch
December 18th, 2018, 15:19
It should have had to be released in march….. I can't understand why games are released fully knowing they are not ready….
Watchdog
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December 18th, 2018, 15:44
Probably hopeful of an infusion of cash with day one purchases. However, doing this sort of thing with the game in this state is just asking to kill both the game and ip. Patching it up for 6 months and making a 1/2 decent game might be a happy event for owners but it probably won't do much for future revenue. With EA they can at least hope for some cash infusion and still have a legit available event.
Originally Posted by Reiga
It should have had to be released in march….. I can't understand why games are released fully knowing they are not ready….
Lazy_dog
RPGWatch Donor
Original Sin 2 Donor
Original Sin 2 Donor
December 18th, 2018, 17:57
I'm with you on that. Throw it in the backlog for a few more months
December 18th, 2018, 19:23
Originally Posted by hollywood_vampLet's make it a few more 'years'.
I'm with you on that. Throw it in the backlog for a few more months
--
"Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it."
Terry Pratchett, Reaper Man
"Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it."
Terry Pratchett, Reaper Man
December 18th, 2018, 20:46
I'm in the middle of playing the original Ultima Underworld using the unity mod. I put in maybe 10 hours into Underworld Ascendant. They can patch that game until the pigs fly UA does not play like the original UU. The original UU is a real place, a world underground and it changes as you progress. There are NPCs with interesting things to say along with factions that have their own interests. The two games feel nothing alike.
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If I'm right but there is no wife around to acknowledge it, am I still right?
If I'm right but there is no wife around to acknowledge it, am I still right?
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December 18th, 2018, 22:17
So they ran out of money?
With every day bombardment of entertainment, you ( usually ) only have one chance to build a sales momentum and on the release.
I'd expect CDPR and Larian would be in much worse position today if not for delaying their games, until fit for release.
With every day bombardment of entertainment, you ( usually ) only have one chance to build a sales momentum and on the release.
I'd expect CDPR and Larian would be in much worse position today if not for delaying their games, until fit for release.
--
Rush in and die, dogs…I was a man before I was a king.
Rush in and die, dogs…I was a man before I was a king.
December 18th, 2018, 22:44
Originally Posted by TheMadGamerHow is UU for you with that mod? I tried it a few weeks back, but it didn't seem like it was quite finished yet. There were placeholder graphics for some items and not all of the sound effects were implemented. Having mouse look was great though.
I'm in the middle of playing the original Ultima Underworld using the unity mod. I put in maybe 10 hours into Underworld Ascendant. They can patch that game until the pigs fly UA does not play like the original UU. The original UU is a real place, a world underground and it changes as you progress. There are NPCs with interesting things to say along with factions that have their own interests. The two games feel nothing alike.
December 18th, 2018, 23:04
Originally Posted by JDR13It's not finished but I'm enjoying it anyway, if for no other reason than the controls have been modernized (mouse look + WASD) making the world much easier to navigate and explore. So far, nothing has happened to prevent me from continuing forward.
How is UU for you with that mod? I tried it a few weeks back, but it didn't seem like it was quite finished yet. There were placeholder graphics for some items and not all of the sound effects were implemented. Having mouse look was great though.
--
If I'm right but there is no wife around to acknowledge it, am I still right?
If I'm right but there is no wife around to acknowledge it, am I still right?
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