|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Hellpoint - Interview @Gamingbolt

Default Hellpoint - Interview @Gamingbolt

December 20th, 2018, 22:02
Hellpoint's creative director Mathieu Boudreau and technical director Marc-André Jutras were interviewed by Gamingbolt.

What can you tell us about the combat system in the game?

Mathieu Boudreau: So much to tell… To resume it it's a lot like dancing, each enemy have their rhythm and dance patterns and surprises, and you must chain attacks, dodges, blocks and interruptions to succeed. Everybody's moves can be chained with an attack commitment and we're introducing a jumping button, allowing the fight to flow in three dimensions. It's a stamina-based combat system more inspired by Bloodborne than Dark Souls I would say, but it grows to become its own thing. It has small and huge melee weapons, some high-tech mechanicals and some weird and occult, and guns and catalysts for range combat. All of which can be modified at crafting stations and various abilities are unlocked the more you fight with them.

The game has drawn comparisons to the Dark Souls games. Will it be similarly difficult?

Mathieu Boudreau: We're hoping it's different. Of course, you must pay attention to your surrounding and respect the enemies and have a bit of persistence in front of challenges but the consequences of that design direction on the player is so cool. We're certainly glad the "casual game" era is in the past and the mass market accepts hardcore games once again. At the same time, we're getting old and time is precious, so we'd like Hellpoint to be welcoming to the players who've been crushed by the other souls-like games. There are a lot of ways to overcome a challenge.

You can make enemies harder or easier by performing ceremonies. Co-op player can die infinitely and run back to you. But also depending on the quantic system you might find enemies particularly aggressive or cowards under the influence of the black hole.

[…]
Thanks Farflame!


More information.
Silver is offline

Silver

Silver's Avatar
Spaceman
RPGWatch Team

#1

Join Date: Feb 2014
Location: New Zealand
Posts: 9,050
Mentioned: 80 Post(s)

Default 

December 21st, 2018, 05:06
They had also good answers in our detailed RPGWatch interview:

https://www.rpgwatch.com/articles/he…rview-409.html


Video:
https://www.youtube.com/watch?v=3VWLT_8i2zM
--
----------------------------------------------------------------
New videos of RPGs/story-driven games (+ENG subtitles):
https://www.youtube.com/user/Rastm4N/videos
Farflame is offline

Farflame

Farflame's Avatar
Keeper of the Watch

#2

Join Date: Feb 2014
Location: Ferdok in Aventuria (Europe)
Posts: 1,289
Mentioned: 25 Post(s)
RPGWatch Forums » Comments » News Comments » Hellpoint - Interview @Gamingbolt
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 06:05.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch