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Into The Breach - GotY 2018 @ PC Gamer
December 31st, 2018, 12:25
The GotY 2018 for PC Gamer is the tactical roguelike Into The Breach:
Ultimate Game of the Year 2018: Into the BreachMore information.
The creators of FTL brought us a tactical roguelike masterpiece.
Having already reached number four in our Top 100 list earlier this year, we're delighted to name Subset Games' Into The Breach our Ultimate Game of the Year for 2018, joining past winners like Divinity: Original Sin 2, Dishonored 2, Metal Gear Solid 5: The Phantom Pain, and Alien: Isolation. Check out the now-completed list of GOTY awards and personal picks.
Tom: Into The Breach shows that you can create tactical intrigue without force-feeding the player a 100-page manual. This game gives you an eight-by-eight grid, a few enemy types, and squads of cool mechs with different attacks and… that's it. It even tells you exactly what's going to happen next turn, and it's still a fascinating tactics game that you can enjoy in snackable short sessions. It's elegantly designed and accessible enough to appeal to people that might not think of themselves as strategy gamers. Battles feel like emergent puzzles rather than serious tests of martial skill, but it's still quite hard, particularly when parts of the arena start flooding, or collapsing away completely.
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December 31st, 2018, 12:31
As much as i wanted it to be, this wasn't as good as FTL for me, Still looking forward to what they do next.
Traveler
December 31st, 2018, 12:37
Still have to play this game as I loved FTL by the same developer.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
December 31st, 2018, 12:39
Dafuq?
Well, at least it ain't Narnia forced mmo within MGS5.
Well, at least it ain't Narnia forced mmo within MGS5.
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Toka Koka
Toka Koka
December 31st, 2018, 13:16
Originally Posted by joxerNah PC Gamer's just trying to be edgy like RPS.
Dafuq?
Well, at least it ain't Narnia forced mmo within MGS5.
They usually pick a game that not many would pick as GOTY.
I can already see the staff wearing monocles & drinking champagne. While calling us all unwashed poor pc gaming plebes with no taste for not agreeing with them.
Well at least it's not RDR2 or Assassin Creed Odyssey.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Last edited by Couchpotato; December 31st, 2018 at 13:42.
Reason: Minor Fixes
December 31st, 2018, 13:21
Trolling the very same community they're persuading into buying i9 CPU? They could have been more effective by crowning FF15 pocket edition Chibi version not available on Steam but on Microsoft Store instead.
Odyssey is a fantastic game, but comes with bundled microtransactions hell so… No. Pretend money store of the year yes, ultimate goty no.
Originally Posted by CouchpotatoCan't be RDR2 as it's not available on PC and even if it was, from videos I've seen it's the same GTA5 boredom in another setting.
Well at lest it''s not RDR2 or Assassin Creed Odyssey at least.![]()
Odyssey is a fantastic game, but comes with bundled microtransactions hell so… No. Pretend money store of the year yes, ultimate goty no.
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Toka Koka
Toka Koka
Last edited by joxer; December 31st, 2018 at 13:33.
December 31st, 2018, 13:28
Originally Posted by joxerExactly just like how RPS picked Sunless Sea a few years back calling it the best original game they ever played. Anyway as I always said most GOTY lists are pure crap.
Trolling the very same community they're persuading into buying i9 CPU?
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
January 1st, 2019, 21:12
Originally Posted by CouchpotatoMonocles? They are British? :-)
…I can already see the staff wearing monocles & drinking champagne. While calling us all unwashed poor pc gaming plebes with no taste for not agreeing with them.
…
I wonder is anybody here played this game. Honestly, first I argued I was waiting the Mac release, then I finally bought it, and now I wait an appeal to play it.
I watched quickly a let's play, and I wondered.
But I doubt it's a better reason that pushed PCG name GOTY Divinity Original Sin.
At end it's better that people try look smart than when they are sheep and wonder what to quote to not look like idiots.
SasqWatch
January 2nd, 2019, 03:04
Originally Posted by CouchpotatoYeah, that's what I wrote, British people, well a century ago, or those still swimming in illusions of grandeur. :-)
It's a reference to a learned man looking down on someone in a superior way.
Happy new year to all British people, sorry but as a faithful French, I had to start the year with a little pun to British, and ok I should have write English, everybody agree on that.
SasqWatch
January 2nd, 2019, 03:12
Was a "good" game. But far, far less good than FTL imho.
That said, the amount of awesome games I played this year is also tiny. Rimworld was awesome. But that's it. Others were good at best.
That said, the amount of awesome games I played this year is also tiny. Rimworld was awesome. But that's it. Others were good at best.
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Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
January 3rd, 2019, 15:34
Yeah I liked the game but it was no FTL. The problem for me was the difficulty level. On normal it was too easy and I'd win almost every campaign. On hard it was too difficult and I wouldn't make any progress. There needed to be a better middle ground.
SasqWatch
January 3rd, 2019, 15:43
Agreed. I liked it and will replay it again, but it didn't compare to FTL for me.
SasqWatch
January 3rd, 2019, 20:24
Originally Posted by fadedcYub, absolutely.
Yeah I liked the game but it was no FTL. The problem for me was the difficulty level. On normal it was too easy and I'd win almost every campaign. On hard it was too difficult and I wouldn't make any progress. There needed to be a better middle ground.
Which is also problematic because there was no real incentive to play on hard mode. In the contrary: While FTL offered very different playstyles which 1. were very well balanced against each other and 2. also were balanced when mixed, the balancing of Into the Breach was somewhat mediocre. Some squads were much worse then others and if you wanted to play them decently you basically were pushed to play on a lower difficulty, which offered exactly the same (which is ok for an RPG but not for this type of game).
--
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
January 3rd, 2019, 21:27
Good game, but was missing the magic of FTL. I can't quite pin it down, except to say it felt repetitious for some reason, which is ironic.
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Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
January 6th, 2019, 13:42
This game and dev is a typical example for the arguing about the positive or negative from crowdfunding.
Into The Breach, no matter how fun it is to play, is typical lack of ambition game. And indie dev have probably not much other choices. But it's the problem, indies struggle to bring anything to video games.
First game done by non pro team, or half pro team, those is one thing, this involve a lot of burden. Pas that, most indie dev have to restrict their plans and restrict their ambitions.
Crowd Funding changes this balance deeply, it opens a lot indie dev ambitions, it is also used to get an evaluation on how high the budget could be. And then it allows a lot more ambition then creativity on the crowd funding side than it would with a pure indie approach.
That said, it's clear that crowd fund a turn based game when dev did a hugely successful RTS, it was probably impossible.
Into The Breach, no matter how fun it is to play, is typical lack of ambition game. And indie dev have probably not much other choices. But it's the problem, indies struggle to bring anything to video games.
First game done by non pro team, or half pro team, those is one thing, this involve a lot of burden. Pas that, most indie dev have to restrict their plans and restrict their ambitions.
Crowd Funding changes this balance deeply, it opens a lot indie dev ambitions, it is also used to get an evaluation on how high the budget could be. And then it allows a lot more ambition then creativity on the crowd funding side than it would with a pure indie approach.
That said, it's clear that crowd fund a turn based game when dev did a hugely successful RTS, it was probably impossible.
SasqWatch
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