|
Your donations keep RPGWatch running!
February 26th, 2019, 21:19
Not taking advantage of wider beta tests smacks of grade-A stupidity.
Of course, 9 out of 10 launches are beta tests anyway.
Of course, 9 out of 10 launches are beta tests anyway.
Guest
February 26th, 2019, 22:56
Just wait for Day 1 players to playtest the game for you then grab it after a few patches.
| +1: |
March 1st, 2019, 09:31
CD Projekt Red Hypes Up E3 2019, Confirms Cyberpunk 2077 Will Be Present
loading…
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Keeper of the Watch
Original Sin 2 Donor
March 1st, 2019, 13:45
I'm not. Who cares about E3. Release the damn game already.
--
Toka Koka
Toka Koka
March 1st, 2019, 13:51
I've learned to ignore news for the games I'm most hyped for because it makes them appear to release quicker! Just forget about it then be surprised that it's ready.
Guest
| +1: |
March 4th, 2019, 07:39
Originally Posted by Darth TagnanIt happened after SCL.
Except for SCL and MHW?![]()
MHW got my attention because it was made by many of the Dragons Dogma guys and I spent the whole time playing DD wishing it had co-op. In particular, the DLC area of DD had so much co-op potential it seemed almost certain MHW, aimed at co-op play, would be fantastic.
I could easily have spoiled it because the console version came out 6 months early but I didn't watch any streams or look up what I wanted to go in the wiki. Well, I did take a little peak at sword and shield because that's what I thought I'd play as the whole time, but that's all!
It turns out I change weapons all the time, which is a big part of why the gameplay stays so fresh. There's enough depth to the weapons that even after a little break it takes a hunt or two to get the feel for them again.
I took a screenshot not too long ago and at that time my weapon use was:
Sword and Shield - 122 hunts
Greatsword - 61
Longsword (katana) - 174
Dual Blades - 98
Hammer - 79
Warhorn - 23
Lance - 109
Gunlance - 47
Switch Axe - 69
Chargeblade - 131
Insect Glaive - 160
Light Bowgun - 9
Heavy Bowgun - 19
Bow - 20
Last edited by SirJames; March 4th, 2019 at 07:53.
| +1: |
March 4th, 2019, 12:25
Originally Posted by SirJamesMHW is made by the DD guys? That explains it
It happened after SCL.
MHW got my attention because it was made by many of the Dragons Dogma guys and I spent the whole time playing DD wishing it had co-op. In particular, the DLC area of DD had so much co-op potential it seemed almost certain MHW, aimed at co-op play, would be fantastic.
I could easily have spoiled it because the console version came out 6 months early but I didn't watch any streams or look up what I wanted to go in the wiki. Well, I did take a little peak at sword and shield because that's what I thought I'd play as the whole time, but that's all!
It turns out I change weapons all the time, which is a big part of why the gameplay stays so fresh. There's enough depth to the weapons that even after a little break it takes a hunt or two to get the feel for them again.
I took a screenshot not too long ago and at that time my weapon use was:
Sword and Shield - 122 hunts
Greatsword - 61
Longsword (katana) - 174
Dual Blades - 98
Hammer - 79
Warhorn - 23
Lance - 109
Gunlance - 47
Switch Axe - 69
Chargeblade - 131
Insect Glaive - 160
Light Bowgun - 9
Heavy Bowgun - 19
Bow - 20
Guest
March 4th, 2019, 13:32
Originally Posted by Darth TagnanYeah, Capcom. They started making games before you stopped wetting the bed.
MHW is made by the DD guys? That explains it![]()
I know you don't have to coordination to play games that require skill - and that's fine. But a lot of people do and those people tend to respect Capcom and what they've contributed to gameplay design over the years.
March 4th, 2019, 13:35
Originally Posted by SirJamesI'm actually just teasing you a little
Yeah, Capcom. They started making games before you stopped wetting the bed.
I know you don't have to coordination to play games that require skill - and that's fine. But a lot of people do and those people tend to respect Capcom and what they've contributed to gameplay design over the years.

I haven't played MHW - and I have no intention to do so.
But your reaction is a little over-the-top, don't you think?
I know you're telling yourself that it requires "skill" to play these games. I guess it does in some way

It takes skill to master Tetris, too - sure. Not a very compelling reason to play it, though.
Guest
March 4th, 2019, 14:13
Originally Posted by SirJamesHe stopped? When did that happen.
They started making games before you stopped wetting the bed.

Originally Posted by CouchpotatoI hoped it'll be released before xmas, but wouldn't complain for such "delay" as long as it's some 2019 date.
Agree hope CD Projekt announces a release date at E3 in June.
Fingers crossed for a X-Mas 2019 release.![]()
--
Toka Koka
Toka Koka
March 4th, 2019, 14:14
Now now, play nice 
Don't hate me because I'm a little smarter in a few ways. It's not by choice.

Don't hate me because I'm a little smarter in a few ways. It's not by choice.
Guest
March 4th, 2019, 14:20
Originally Posted by joxerWell it won't be a summer release as E3 is in June.
He stopped? When did that happen.
I hoped it'll be released before xmas, but wouldn't complain for such "delay" as long as it's some 2019 date.![]()
It would make more sense to release on the holidays to maximize profits. Also current insider information thinks it will be re-released on the new consoles like GTA 5 was.
So it will be released on the PC, XBox One & PS4 possibly late 2019. Followed by a re-release on the newer consoles for 2020-2021. Don't know the console names yet.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
|
|
All times are GMT +2. The time now is 07:10.

