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Morrowind - The Story of Rebirth
March 18th, 2019, 09:10
@PCGamesN The modders behind Rebirth for Morrowind tell the story behind the mods creation.
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Have you ever looked at an in-game object and thought about its positioning or placement? For Morrowind Rebirth creator Trancemaster_1988 such minor detail has been a fascination for more than a decade as he's steadily worked on his passion project. This attention to detail seems to explain why Rebirth has been in development since 2010 as even the smallest, most easily overlookable details can take weeks to implement.Thanks Farflame!
This is something that RubberMan - a long-time friend of Trancemaster - who creates dialogue, models, and features such as the banking system in Rebirth, knows well. He recalls how Trancemaster once requested that all the furniture in The Elder Scrolls III: Morrowind be redesigned so that it'd easier to place flat objects on them.
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March 18th, 2019, 09:44
He's still at it..?? Wow. I remember like 8 years ago when he contacted me about using my trees for Rebirth. Morrowind is such a fun game to mod though, i can understand him, way more fun than to mod Skyrim or Fallout which is often just frustrating.
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Latest creations: Fallout NV: A Wasteland in Bloom / Fallout NV: WFO v3.5
Latest creations: Fallout NV: A Wasteland in Bloom / Fallout NV: WFO v3.5
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March 18th, 2019, 13:05
Morrowind such a great game. Only if you could mod the combat to make it interesting and fun.
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"From knowledge springs Power, just as weakness stems from Ignorance."
"From knowledge springs Power, just as weakness stems from Ignorance."
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March 18th, 2019, 19:05
Wow. Its been a while since I have had a joy of listening to the morrowind main theme… The morrowind rebirth 4,8 release trailer makes me want to install Morrowind and play it non stop.
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March 18th, 2019, 19:28
Yep, I think that's worth posting here. Even today, that video makes me want to go exploring that world, far more than many modern bland games. Despite the fact I know the combat is like slapping shop dummies with a wet fish.
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"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
March 19th, 2019, 01:55
Morrowind can look stunning until you see something move. It desperately needs a new animation system along with a combat overhaul
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"For Innos!"
"For Innos!"
March 19th, 2019, 11:18
Originally Posted by RipperOf course you realize someone had to follow up this
Yep, I think that's worth posting here. Even today, that video makes me want to go exploring that world, far more than many modern bland games. Despite the fact I know the combat is like slapping shop dummies with a wet fish.
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pibbur who was tempted to post the 1-hour version.
Guest
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March 20th, 2019, 17:25
I always get nostalgic when I see projects like that. I should probably look at this mod sometime soon.
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