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What is the common level cap in RPGs these days ?
March 23rd, 2019, 14:31
Hello everyone,
the other day I saw this forum entry at the DDO forums :
Apart from the fact that in DDO there exists a thing like an "Incarnation" and multiclassing as well, which surely makes the situation in DDO quite complex,
I was a bit astonished that someone apparingly thought that there must be more levels for a character than level 30.
I became curious, because level 30 as the level cap sounds pretty normal to me - but I haven't played many modern RPGs in the last years.
Which has led me to this question :
How many levels are common in RPGs these days ? What is the maximum of levels one can reach ?
Please telle me, and please add the name of the game, of course.
And if there are more complex things like multiclassing in a game, please explain that, too.
I'm just curious.
Alrik
the other day I saw this forum entry at the DDO forums :
I cannot find any data showing the process to advance beyond level 30. I am not showing any experience. Nothing on ddowiki or the forums. The forums havehttps://www.ddo.com/forums/showthrea…evel-beyond-30
specific info and nothing about advancing. I am not a big forum person.
Apart from the fact that in DDO there exists a thing like an "Incarnation" and multiclassing as well, which surely makes the situation in DDO quite complex,
I was a bit astonished that someone apparingly thought that there must be more levels for a character than level 30.
I became curious, because level 30 as the level cap sounds pretty normal to me - but I haven't played many modern RPGs in the last years.
Which has led me to this question :
How many levels are common in RPGs these days ? What is the maximum of levels one can reach ?
Please telle me, and please add the name of the game, of course.
And if there are more complex things like multiclassing in a game, please explain that, too.
I'm just curious.
Alrik
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
March 23rd, 2019, 15:00
DDO is mmo. Level cap in mmos tends to be pushed further with each "expansion".
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Toka Koka
Toka Koka
March 23rd, 2019, 16:58
Would'nt you have to specify a ruleset or setting, or something similar for this question to make sense? Are you specifically asking about D&D?
March 24th, 2019, 19:20
No, I'm just curious in general. I mean, where did this guy get the expectation to get more levels than 30 from ?
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
March 24th, 2019, 19:55
What do you mean where?
https://vanilla-wow.fandom.com/wiki/Level_cap
https://vanilla-wow.fandom.com/wiki/Level_cap
A level cap is the maximum level a player character can reach in a game. The base game of World of Warcraft has a hard cap of 60th level, so no characters can go above this level. Some games have a soft cap.That's how it works in mmos.
Those playing with the Burning Crusade have their level cap increased to 70.
Those playing with Wrath of the Lich King have their level cap increased to 80.
Those playing With Cataclysm have their level cap increased to 85.
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Toka Koka
Toka Koka
March 24th, 2019, 20:50
If DDO is Dungeons and Dragons Online then the base rule set would dictate that L 20 is max with any levels over pushing you to epic levels. As Joxer pointed out as a MMO the game doesn't even get warmed up until you max out the character level wise as it is all about the grind after you are maxed out.
Or such has been my experience with MMO'S.
Or such has been my experience with MMO'S.
March 24th, 2019, 20:55
Depends on the game. I don’t think there is a “common level cap”
For instance Original Baldur’s gate without expansion was between 7-8 depending on class and dark souls is 713 if i remember correctly.
For instance Original Baldur’s gate without expansion was between 7-8 depending on class and dark souls is 713 if i remember correctly.
Guest
March 24th, 2019, 21:03
It's all over the place in single player and multi-player games. I don't think I could even tell you one that's most popular. About all I could say is that multiples of 10 (including 10) are really popular.
--
The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
March 24th, 2019, 22:05
Originally Posted by Alrik FassbauerMost likely the expectation of beyond-level-30 comes from the reality that there are many RPGs that allow you to level a character beyond level 30. I don't personally believe that's a good assumption, but for the more casual gamer, that reason would make a lot of sense.
No, I'm just curious in general. I mean, where did this guy get the expectation to get more levels than 30 from ?
--
If I'm right but there is no wife around to acknowledge it, am I still right?
If I'm right but there is no wife around to acknowledge it, am I still right?
March 24th, 2019, 22:52
Originally Posted by TheMadGamerYes, and this is why I just wanted to have a collection of level caps, not some discussion about it.
Most likely the expectation of beyond-level-30 comes from the reality that there are many RPGs that allow you to level a character beyond level 30. I don't personally believe that's a good assumption, but for the more casual gamer, that reason would make a lot of sense.
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
March 25th, 2019, 02:59
Facts? That's it? That's what Google is for! Let's see, Anthem is 30. World of Warcraft was 120 as of August of last year. Star Trek Online was 65 as of April of last year. Just do a little googling and page through the irrelevant stuff.
--
The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
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March 25th, 2019, 07:48
Yeah…it's a bit arbitrary. However, a tendency I see lately is that Single Player games are moving towards dropping a hard cap, so that leveling keeps being an element of progress till the end of the game.
Some of the last RPGs played. When I mention "no cap", that doesn't necessarily mean that there is no cap, but it means that you don't reach it by normally doing all available content without grinding.
Elex - no cap
Bards Tale 4 - no cap
Kingdom come Deliverance - no cap
Avernum 3 - no cap
Divinity OS2 - no cap
Avadon 3 - no cap
Fallout 4 - no cap
Some of the last RPGs played. When I mention "no cap", that doesn't necessarily mean that there is no cap, but it means that you don't reach it by normally doing all available content without grinding.
Elex - no cap
Bards Tale 4 - no cap
Kingdom come Deliverance - no cap
Avernum 3 - no cap
Divinity OS2 - no cap
Avadon 3 - no cap
Fallout 4 - no cap
--
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
| +1: |
March 25th, 2019, 14:05
About the same size as a closet.
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How about all games have a single huge lootbox you pay for up front that contains all the options, items, skins, unlocks etc? I'd pay for that!!
How about all games have a single huge lootbox you pay for up front that contains all the options, items, skins, unlocks etc? I'd pay for that!!
March 25th, 2019, 19:40
This is a bit misleading (imho) because may of these games have no grinding so there is an expected max level. So while the system might not declare a level cap there is an effective level cap.
Originally Posted by Kordanor
Yeah…it's a bit arbitrary. However, a tendency I see lately is that Single Player games are moving towards dropping a hard cap, so that leveling keeps being an element of progress till the end of the game.
Some of the last RPGs played. When I mention "no cap", that doesn't necessarily mean that there is no cap, but it means that you don't reach it by normally doing all available content without grinding.
Elex - no cap
Bards Tale 4 - no cap
Kingdom come Deliverance - no cap
Avernum 3 - no cap
Divinity OS2 - no cap
Avadon 3 - no cap
Fallout 4 - no cap
Lazy_dog
RPGWatch Donor
Original Sin 2 Donor
Original Sin 2 Donor
March 25th, 2019, 20:00
Pillars of Eternity : 14 (?)
Path of Exile: 100 (You'll likely never reach that. No multiclassing, since there are essentially no classes)
Pathfinder Kingmaker: 20 (multiclassing does not change that.)
Grim Dawn: 100 (at least with the ashes of malmouth expansion)
Vaporum: I think somewhere below 20. May change with more patches/updates.
The Witcher 3: 70 base game, 100 with expansions. I think.
Age of Decadence: Not applicable.
That's just a few. It's all over the place, but ~20 and ~100 are quite common.
Path of Exile: 100 (You'll likely never reach that. No multiclassing, since there are essentially no classes)
Pathfinder Kingmaker: 20 (multiclassing does not change that.)
Grim Dawn: 100 (at least with the ashes of malmouth expansion)
Vaporum: I think somewhere below 20. May change with more patches/updates.
The Witcher 3: 70 base game, 100 with expansions. I think.
Age of Decadence: Not applicable.
That's just a few. It's all over the place, but ~20 and ~100 are quite common.
March 25th, 2019, 20:43
Originally Posted by Cacheperl16 with expansions, 12 base game.
Pillars of Eternity : 14 (?)
Pillars of Eternity 2 : 20.
Some games have super high level cap, but they are unreachable without "new game+", like The Witcher 3.
--
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
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March 25th, 2019, 20:47
You even have games that increase the level cap with each new game+.
Like Heroes of Hammerwatch.
Like Heroes of Hammerwatch.
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March 25th, 2019, 21:42
Originally Posted by youYes and no. You are not forced to grind but in most of these games you can finish it with significantly different levels.
This is a bit misleading (imho) because may of these games have no grinding so there is an expected max level. So while the system might not declare a level cap there is an effective level cap.
Bards Tale 4 and Divinity OS 2 are probably the ones with the most limited range.
All the other ones can be finished with extremely different max levels.
--
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
March 27th, 2019, 19:15
Thank you. That there are SP offline games with no cap is new to me (although not really surprising me, since I think that more and more SP games will try to emulate "The MMO Experience" …).
Though, I rather expected that from MMORPGs.
Though, I rather expected that from MMORPGs.
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
March 27th, 2019, 20:51
Excuse me… Even ancient FO2 had practically no cap (actually it's level 99, but you won't reach it normally - only when the game is finished and a certain item found).
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Toka Koka
Toka Koka
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