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March 25th, 2019, 20:41
OnlySP talk to the developers of Ashen about the games reception and future.

Three months after release, A44 is "deep in postmortem for the project," but how does one measure success of a project more hyped than the sum of its parts? OnlySP sat down with creative director Derek Bradley to discuss all things Ashen and how the months post-release have been treating the New Zealand-based team.

"It has been surreal seeing how well received Ashen has been from a critical and consumer point of view," Bradley begins. "Watching streams, reading reviews and player's stories all over the internet, it has been something we could have only hoped for." The game, which sits at a very respectable 82/100 on Metacritic, did manage to meet the expectations of most of its players. Ashen is very much an indie success story, which is reflected by the team's unwavering passion post-release:

[…]
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March 25th, 2019, 21:11
Totally forgot about this game. It moving to Epic Games Store basically killed all my interest in it.
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March 25th, 2019, 22:12
I bought and played it maybe 5 hours. I wanted to like it but it just didn't grab me.
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March 25th, 2019, 23:54
It looks more akin to something like Zelda than an RPG.
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March 26th, 2019, 02:32
Personally don't like the graphic style & despise Dark Soul clones.
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March 26th, 2019, 08:51
Originally Posted by Couchpotato View Post
Personally don't like the graphic style & despise Dark Soul clones.
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March 26th, 2019, 14:42
Doesn't look like something I'd be interested in, since I believe I've had my fill of Dark Soul type games.
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