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Urban Strife - Interview
April 2nd, 2019, 13:25
TurnBasedLovers have interviewed the developers of Urban Strife, which is a turn based RPG set during a zombie apocalypse.
7) Looking at the screenshots, it's almost impossible not to notice a resemblance to some cornerstone of the past like Jagged Alliance and the X-Com series. Besides these ones, are there other sources of inspiration?More information.
We are die-hard fans of Jagged Alliance, Fallout, Wasteland, X-Com (and XCOM) with hundreds of hours sunk into these games. Some of us have been involved with these communities, as regular users, for years and years and it is normal that you would see these games being reflected in USG. But we're equally enjoying a lot of other flavors of gaming, from Dead State Reanimated to State of Decay, from Commandos Behind Enemy Lines to Shadow Tactics and from This War of Mine to The Long Dark to mention just a few. We're suckers for strategy, apocalypse, and survival and we're proud to admit it. On the other hand, our professional background has been built working on Ubisoft AAA games such as Assassin's Creed and Tom Clancy titles and thus, willing or not, there's bound to be an influence from there too.
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Watchdog
Original Sin 2 Donor
April 2nd, 2019, 15:41
Nice to see that the game isn't dead.
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Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
April 2nd, 2019, 18:10
I spent too many hours on Dead State and Jagged Alliance over the years this looks like it ticks the fun factor boxes of those games so I will keep an eye out for this on release.
April 2nd, 2019, 18:19
Yep to me It looks like Dead State crossed with Jagged Alliance. To bad they are going with the episodic formula. So that means the complete game is years off.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
April 2nd, 2019, 18:44
I'm another one that might likely check this one out once the entire product is available. The episode model doesn't work for me.
SasqWatch
April 2nd, 2019, 18:52
Do developers think that making yet another zombie apocalypse game will help their sales, or do they just lack the imagination to come up with a different scenario?
April 2nd, 2019, 19:11
Nope I never get tired of zombie apocalypse games. The problem is there aren't to many good zombie apocalypse RPG/Hybrid games. Most are open world action games.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Last edited by Couchpotato; April 2nd, 2019 at 19:29.
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April 2nd, 2019, 19:13
Originally Posted by rjshaeYeah, I do find a dearth of imagination and personality in many games, as they get churned out these days. Generic scenario #23 - that'll do.
Do developers think that making yet another zombie apocalypse game will help their sales, or do they just lack the imagination to come up with a different scenario?
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"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
April 3rd, 2019, 07:08
I could suffer through the zombies, if they actually deliver on ballistics for every pellet of your buckshot. I'm such a sucker for crap like that. But I can't abide the episodes. I hope they cross the finish line of a finished game.
April 3rd, 2019, 17:27
Originally Posted by rjshaeWell, no one's done it right yet (at least in tb form), so there's that.
Do developers think that making yet another zombie apocalypse game will help their sales, or do they just lack the imagination to come up with a different scenario?
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--| sometimes game writer |--
--| sometimes game writer |--
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April 3rd, 2019, 17:53
Originally Posted by screegYub, there was Dead State which even in it's final form is very rough and has lots of mechanics which don't work with each other.
Well, no one's done it right yet (at least in tb form), so there's that.
But other than that…
--
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
April 3rd, 2019, 18:19
Is it to much to ask for a big budget zombie RPG like Witcher III or Odyssey.? Instead we get open world action games. I would literally fund that game if I had the money.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
April 4th, 2019, 06:01
Originally Posted by CouchpotatoSame. There're more magic-fantasy games than there are zombie games and I still love those. I just ignore the ones that don't do it well enough.
Nope I never get tired of zombie apocalypse games. The problem is there aren't to many good zombie apocalypse RPG/Hybrid games. Most are open world action games.
Sentinel
December 12th, 2019, 21:12
Just to clear a bit of misconception here about the "episodes" naming convention.
When we came up with the Urban Strife story, we imagined it as an entire saga, each following the main character from a different perspective and in a whole new setting. Like XCOM 1, XCOM 2 and future XCOM 3 are still XCOM, but 3 different games, our episodes are different from each other. What is maybe different from a mainstream game is that we can't afford to make "episode 1" bad, cause then there will be no 2 or 3.
Bottom line, the "episode 1-2-3" thing is a naming convention. If it becomes too much of an issue we might even scrap the thing and make an effort to come up with a cool title like "USG Boyz & Girlz With Gunz Kill Zombiez". Catchy, eh?
When we came up with the Urban Strife story, we imagined it as an entire saga, each following the main character from a different perspective and in a whole new setting. Like XCOM 1, XCOM 2 and future XCOM 3 are still XCOM, but 3 different games, our episodes are different from each other. What is maybe different from a mainstream game is that we can't afford to make "episode 1" bad, cause then there will be no 2 or 3.
Bottom line, the "episode 1-2-3" thing is a naming convention. If it becomes too much of an issue we might even scrap the thing and make an effort to come up with a cool title like "USG Boyz & Girlz With Gunz Kill Zombiez". Catchy, eh?
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