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THQ Nordic - Acquires Piranha Bytes
May 22nd, 2019, 16:50
This can be a good news for both Piranha Bytes and for gamers I think. I'm a fan of PB games and always thought their potential was hampered by their tight budget. With proper and adequate resources they can produce much more refined games and they can easily beat giants like Bethesda and CD Projekt Red in terms of popularity.
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"Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it."
Terry Pratchett, Reaper Man
"Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it."
Terry Pratchett, Reaper Man
May 22nd, 2019, 18:14
Honestly, I'm taking it as a huge positive for now, subject to change in the future. It will take time for the customers to get a sense of how this is all going to work out for future offerings.
SasqWatch
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May 22nd, 2019, 19:15
Hell, I'd be more than happy if they gave us a better version of Gothic 1 + 2 Gold.
May 22nd, 2019, 19:22
Wow, did not see that coming! I also see this cautiously positive for now. THQN has not disappointed so far.
Not sure if I need an Elex 2, though. The exploration was stellar, the rest was meh. And I still hate Techno Vikings.
Not sure if I need an Elex 2, though. The exploration was stellar, the rest was meh. And I still hate Techno Vikings.
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May 22nd, 2019, 19:51
Originally Posted by GokyabguThat seems to be true. If these funding numbers are correct, they plan with costs of ~1.5 million euros for ELEX 2. Tiny, in comparison to other games of that complexity.
This can be a good news for both Piranha Bytes and for gamers I think. I'm a fan of PB games and always thought their potential was hampered by their tight budget.
https://www.gamepressure.com/newsroo…eu-grant/ze527
But who knows what happens with that now…
May 22nd, 2019, 20:27
This doesn't sound like much.
The acquisition includes the development studio and all IP rights. The parties have agreed upon not disclosing the purchase price. However, the purchase price equals c. three years of what management’s estimated royalty payments to Piranha for upcoming titles would have been, if the acquisition had not occurred."Royalty payments" can mean just about anything here. If it includes the advance of the typical "advance against royalties", because that's later paiod back through royalties, we're talking ca. 5M to 15M EUR. If they only mean the money PB would actually earn according to the projections, then it's far, far less. I've already included the Gothic IP and some royalties from the Gothic, Risen and Elex catalog.
May 22nd, 2019, 20:34
Originally Posted by CacheperlThe budget is probably higher. PB has 31 full time employees. This means they'll burn between 120k and 250k per month. 1.5M EUR is only possible if they're working on a second project too.
That seems to be true. If these funding numbers are correct, they plan with costs of ~1.5 million euros for ELEX 2. Tiny, in comparison to other games of that complexity.
https://www.gamepressure.com/newsroo…eu-grant/ze527
But who knows what happens with that now…
PB was a group of several companies (led by the same people). Maybe they found a way to make the real number look small.
May 22nd, 2019, 20:36
Originally Posted by CacheperlI'll help you out: it's 1.67 mio €.
That seems to be true. If these funding numbers are correct, they plan with costs of ~1.5 million euros for ELEX 2.
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We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
May 22nd, 2019, 21:06
Welll… better THQ than paradox. Really don't want every tree and town to be a dlc.
Lazy_dog
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Original Sin 2 Donor
May 22nd, 2019, 21:09
Originally Posted by SpoonFULLMaybe its more likely now. Piranhas said that they are only 30 people and they would need to redo everything so it would be like new project for them. Maybe THQ will give them time and money to do remasters.
Probably few remasters of Gothic 1 and 2 initially.
Bjorn Pankratz explained it (new Gothic or remasters in studio) here:
https://www.youtube.com/watch?v=_rp8xS66jaI
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May 22nd, 2019, 23:37
German IP being bought out by an Austrian company. Their subsidiaries are all European-based.
May 23rd, 2019, 02:17
https://www.thqnordic.com/index.php/…red-thq-nordic
FAQ
Employees/Staff
Q: Will there be any changes in personnel at Piranha Bytes (PB)?
A: No.
Q: Will PB change location and move to Vienna?
A: No, what happens in Ruhrpott, stays in Ruhrpott.
Company/legal technicalities
Q: What is the deal, why is there a new company being incorporated?
A: Technically speaking, Pluto 13 GmbH (the former company behind the Piranha Bytes brand) sold the trademarks “Piranha Bytes” and “Gothic” as well as the entire Gothic IP to THQ Nordic AB. The remaining rights of Risen and ELEX, which were in other entities of the Piranha Bytes folks, were also acquired by THQ Nordic AB. In the forefront of the closing of this deal, THQ Nordic GmbH set up a new entity (initially named “THQ Nordic Reserve 1 GmbH”; in the next days renamed to “Piranha Bytes GmbH”). This company is now stepping into the existing employment and service agreements with all personnel and has also acquired the existing office equipment (furniture, hardware, coffee machine).
Intellectual Properties
Q: What about ELEX 2?
A: Semi-official comment: Have a guess.
Q: What does this mean for potential remakes of Gothic and/or Risen?
A: Nothing to say at this stage.
May 23rd, 2019, 03:16
Ah…well, no surprise there. I was actually more surprised that they weren't a part already. Elex was already published by THQ nordic.
Amd about THQ never disappointing: They also did Jagged Alliance Rage! - which was pretty bad.
I guess they just have such a mixed portfolio, that it really doesn't mean anything that THQ is on the label, besides of the budget not being AAA.
Amd about THQ never disappointing: They also did Jagged Alliance Rage! - which was pretty bad.
I guess they just have such a mixed portfolio, that it really doesn't mean anything that THQ is on the label, besides of the budget not being AAA.
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Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
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May 23rd, 2019, 16:11
THQ have a fame of supporting games , like they did with Titan Quest.On the other hand their portfolio is mainly AA games and their quality for the most part is…meh(Arcania Gothic 4 anyone?).I quess the main thing here is a continuation of funding for PB if their vision for their next games is somewhat bigger.
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'We should get some female zombies to join our party, right Chief?'
Morte.Like latin for Death.
May 23rd, 2019, 17:27
Originally Posted by SilverThey're really taking that "don't put all your eggs in one basket" to the next level.
Not to worry. There business model is producing lots of lower cost AA titles (compared to AAA standard) to hedge their bets. They made a lot of money last quarter which you can check out here:
http://www.thqnordic-investors.com/e…easeId=3313007
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May 24th, 2019, 12:05
If it means financial stability for PB, I'm happy. And no Gothic 1-2 remakes, please. I've already spent too much time with them.
Watchdog
May 24th, 2019, 13:46
ELEX didn't really grab me, but their engine does now seem to be in pretty good shape. Surely it's time for Gothic V. If THQ invests some money in it, I think it could sell like hotcakes.
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"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
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May 24th, 2019, 14:15
ELEX lacked the atmosphere that Gothic, and to some extent, the first Risen had. It also didn't have as interesting characters. Some of it was very tedious and the landscape was often quite uninspired, reminded me a bit of WoW or a MMO, i really don't like that feeling when i play a SP game (i got that feeling with Zelda BoTW too)..
A decent attempt of something new though.
Graphically the Risen games looked better imo.
Gothic will automagically get better atmosphere just due to the lore/setting, it's way easier to get right i think.
A decent attempt of something new though.
Graphically the Risen games looked better imo.
Gothic will automagically get better atmosphere just due to the lore/setting, it's way easier to get right i think.
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Latest creations: Fallout NV: A Wasteland in Bloom / Fallout NV: WFO v3.5
Latest creations: Fallout NV: A Wasteland in Bloom / Fallout NV: WFO v3.5
May 24th, 2019, 14:36
reshade atmosphere might be the most important thing to you, but it isn't to me. How come? Well, the glorified and overrated reshade can't fix pisspoor hair.
In my case it's:
No humor = not the best RPG. Usually…
In my case it's:
No humor = not the best RPG. Usually…
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Toka Koka
Toka Koka
May 24th, 2019, 14:48
What does Reshade has to do with anything? Atmosphere is more than graphics.
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Latest creations: Fallout NV: A Wasteland in Bloom / Fallout NV: WFO v3.5
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