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Cyberpunk 2077 - New Screenshots
June 14th, 2019, 10:28
DSOGaming has some new screenshots for Cyberpunk 2077.
A couple of days ago, we shared some official E3 2019 screenshots for Cyberpunk 2077. And today, we've got some more screenshots to share with you, showcasing some of the environments and characters that players will meet in the game.More information.
[…]
June 14th, 2019, 10:42
I'd like to see less wallpaper screenshots and more screenshots revealing informations about character progression, dialog system, inventory management etc.
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We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
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SasqWatch
June 14th, 2019, 16:41
Originally Posted by MorrandirThere should be a new demo video CPDR showed for the press at E3. A few official tweets suggest it may go public like the last demo video. So it's just a matter of time.
I'd like to see less wallpaper screenshots and more screenshots revealing informations about character progression, dialog system, inventory management etc.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
June 14th, 2019, 16:57
So it seems that despite potential brain-to-machine interfaces, having loads of physical screens is the go-to solution of the future…
June 14th, 2019, 17:17
Originally Posted by CouchpotatoNo, they'll repeat the demo but with an extended material in some upcoming gaming show (didn't remember) and then they'll publicize it.
There should be a new demo video CPDR showed for the press at E3. A few official tweets suggest it may go public like the last demo video. So it's just a matter of time.
Unless it leaks…
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Toka Koka
Toka Koka
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June 14th, 2019, 17:34
Character design is also something else:






I think they absolutely nailed that 2020 sense of "attitude".





I think they absolutely nailed that 2020 sense of "attitude".
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Rush in and die, dogs…I was a man before I was a king.
Rush in and die, dogs…I was a man before I was a king.
June 14th, 2019, 17:43
Originally Posted by joxerYep just like the last time. Probably in a few months.
No, they'll repeat the demo but with an extended material in some upcoming gaming show (didn't remember) and then they'll publicize it.
Unless it leaks…
I'm guessing it'll be Gamescom 2019 in August.
As CDPR usually attends.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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June 14th, 2019, 18:46
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Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
June 14th, 2019, 21:32
I wonder how much disk space this game is going to consume? Looks like a crapload will be needed for all the texture files.
Last edited by rjshae; June 15th, 2019 at 00:13.
June 15th, 2019, 00:20
Originally Posted by MorrandirI find this is an issue with a lot of games. I don't need to see 10 million pretty pictures of the environments or characters in mid-whatever.
I'd like to see less wallpaper screenshots and more screenshots revealing informations about character progression, dialog system, inventory management etc.
Shots with the UI and game systems are often more revealing about a game, especially when you're talking about RPGs or games with strategy elements.
June 15th, 2019, 02:01
Originally Posted by SSIGuyWhich, I imagine, is why they don't show those, so they don't have to hear a ton of static from everyone with Internet access about the stuff that is the most subject to change.
Shots with the UI and game systems are often more revealing about a game, especially when you're talking about RPGs or games with strategy elements.
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June 15th, 2019, 03:09
Old timers:
grumble
grumble
grumble, grumble, grumble…
grumble
grumble
grumble, grumble, grumble…
--
Rush in and die, dogs…I was a man before I was a king.
Rush in and die, dogs…I was a man before I was a king.
June 15th, 2019, 04:19
On the flipside, they mentioned they'll be using Nvidia's raytracing. ( lighting was probably biggest Witcher 3 visual downgrade)
Anyone tried this? How big of a performance hit?
Thinking of buying new graphics card for this. 2080?
Anyone tried this? How big of a performance hit?
Thinking of buying new graphics card for this. 2080?
--
Rush in and die, dogs…I was a man before I was a king.
Rush in and die, dogs…I was a man before I was a king.
June 15th, 2019, 05:09
Originally Posted by BoboTheMightyI wouldn't do it, but decide for yourself.
On the flipside, they mentioned they'll be using Nvidia's raytracing. ( lighting was probably biggest Witcher 3 visual downgrade)
Anyone tried this? How big of a performance hit?
Thinking of buying new graphics card for this. 2080?
Ray tracing is somewhat of a gimmick right now imo. It's only used for certain parts of the scene, and the performance hit is ridiculous, or at least that's what most people are claiming.
What GPU do you currently have?
June 15th, 2019, 08:44
I wrote to CD Projekt Red to help them
expand dialogue options with female NPCs:
Protagonist approaches female NPC and begins dialogue.
Here are the choices:
1. Grab her ass and watch her expression change
2. Step closer, look emphatically in her eyes and place your hands on her boobs then say:
- I'll protect your body from any danger, babe!
3. A female NPC fell in close quarters battle. You step closer. She looks to be in shock, totally unconscious and barely breathing. You quickly bite down on a full bulb of garlic, chew it like there is no tomorrow and begin mouth-to-mouth resuscitation. She jumps up the next second, screaming and coughing. Her cute face contorted, her eyes in shock.
You proclaim victoriously:
- I saved your life, babe!!
expand dialogue options with female NPCs:
Protagonist approaches female NPC and begins dialogue.
Here are the choices:
1. Grab her ass and watch her expression change
2. Step closer, look emphatically in her eyes and place your hands on her boobs then say:
- I'll protect your body from any danger, babe!
3. A female NPC fell in close quarters battle. You step closer. She looks to be in shock, totally unconscious and barely breathing. You quickly bite down on a full bulb of garlic, chew it like there is no tomorrow and begin mouth-to-mouth resuscitation. She jumps up the next second, screaming and coughing. Her cute face contorted, her eyes in shock.
You proclaim victoriously:
- I saved your life, babe!!
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June 17th, 2019, 15:28
Originally Posted by joxerMy speculation turns to be true:
Originally Posted by CouchpotatoNo, they'll repeat the demo but with an extended material in some upcoming gaming show (didn't remember) and then they'll publicize it.
There should be a new demo video CPDR showed for the press at E3. A few official tweets suggest it may go public like the last demo video. So it's just a matter of time.
Unless it leaks…
https://www.pcgamer.com/cyberpunk-20…c-at-pax-west/
The Cyberpunk 2077 E3 2019 gameplay demo will be made public at PAX West
…
PAX West starts on August 30 and will run until September 2 this year.
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Toka Koka
Toka Koka
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June 17th, 2019, 18:37
Originally Posted by joxerYeah I figured it would be either Gamescom 2019 or Pax West 2019.
My speculation turns to be true:
https://www.pcgamer.com/cyberpunk-20…c-at-pax-west/
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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