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Broken Lines - Available Q4 2019
October 24th, 2019, 22:59
Broken Lines is an alternative history WW2 tactical strategy game due Q4 2019.
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The squad has crash-landed behind enemy lines, in the heart of Eastern Europe. With no officers, no leaders, and no intel, they must find an unbreakable resolve if they are to survive.
But with only their training and instincts to guide them, survival becomes a difficult goal. First of all, they need to learn to work together to have any hope of coping with the challenges ahead.
Each survivor has their own views on what to do, and their own principles on what is acceptable. Some want to investigate what caused their crash, others want to stay low and avoid detection by the enemy. There are even whispers of desertion.
It is your task to be the unseeing hand that will guide this ragtag group of soldiers through their struggles. Make your decisions wisely, for they will have real consequences on the fates of the survivors.
- Tactical RPG with diverse characters. Experience the story through the eyes of each soldier as they fight for survival in an alternative WW2 setting.
- Turn-based planning with simultaneous execution (WeGo turn-based gameplay)
- Authentic tactical choices: suppression, destructible cover, realistic ballistics, and camouflage are at your disposal.
- Rogue-like campaign structured with different narrative paths, resources, and permadeath.
- A challenge for even the most experienced gamer. A far-reaching moral system means that the soldiers may desert at any moment if you prove to be incompetent.
- An emotional story, tense atmosphere, and multiple endings based on the decisions that you make.
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October 25th, 2019, 06:35
Not a fan of simultaneous turn-based, but the setting looks interesting.
October 25th, 2019, 13:15
Not interested in drama/history/war/biography in any kind of entertainment. Videogames included. 
Unless it's one of those mustexperience before dying. And it doesn't look like that.

Unless it's one of those mustexperience before dying. And it doesn't look like that.
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Toka Koka
Toka Koka
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October 25th, 2019, 14:28
Some want to investigate what caused their crash…Haha, that's awesome! If I crashed behind enemy lines in the middle of a war, the first thing I'd want is a thorough evaluation of why we crashed, including studying the trajectory, and looking over maintenance reports and the pilot's service record. Maybe conduct a few interviews too.
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--| sometimes game writer |--
--| sometimes game writer |--
October 25th, 2019, 16:12
I really like the concept, your squad being trapped behind enemy lines. Throw in tactical combat and some role playing elements, and this could be truly intriguing. It sounds like some serious choice and consequence elements will also be a huge part of this endeavour.
SasqWatch
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