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The Outer Worlds - Review @ PCWorld
October 30th, 2019, 15:13
Ran into this bug. 
I was able to play a part of the quest but somewhen I noticed that it went to the "botched" section. Parvati is alive, quest is dead.
Last savegame with the quest being alive is too old…

I was able to play a part of the quest but somewhen I noticed that it went to the "botched" section. Parvati is alive, quest is dead.
Last savegame with the quest being alive is too old…
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We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
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October 30th, 2019, 16:48
For me, the plot isn't grabbing me at all, but I'm a hoarder so the game works. It also earns extra points for no Gaider-like romances. Ugh! I'm playing the game like it's a more mature Borderlands game. I'll add the + .5 that WGD detracted to my final score
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
| +1: |
October 31st, 2019, 10:30
Originally Posted by MorrandirI didn't encounter that bug, luckily, so I can't verify this, but some people claim you can still continue it.
Ran into this bug.
I was able to play a part of the quest but somewhen I noticed that it went to the "botched" section. Parvati is alive, quest is dead.
Last savegame with the quest being alive is too old…
SasqWatch
Original Sin Donor
October 31st, 2019, 10:43
Originally Posted by MaylanderUnfortunately I can not.
I didn't encounter that bug, luckily, so I can't verify this, but some people claim you can still continue it.
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
October 31st, 2019, 13:32
Originally Posted by MaylanderSome can, but it still doesn't update their journal. It didn't happen to me either so I can't experiment and deduct what exactly causes it and seems noone knows for sure.
I didn't encounter that bug, luckily, so I can't verify this, but some people claim you can still continue it.
I've finished the game.
There is a CTD bug in the final quest. Upon unsealing then entering the room with the Board's PR cretin, forgot his name (the bullshitter), the game crashes if you have two sidekicks with you. Means, send one sidekick to the ship before unsealing the room and the game won't crash then but you can talk to that guy. Another workaround is to kill everyone through the door before entering the room - but that will affect the epilogue.
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Toka Koka
Toka Koka
November 2nd, 2019, 02:47
I never got the bug. I finished it just now and had Nyoka and Max with me. No crashes or anything for which I am thankful as I kept saving in case something did happen.
Very happy with the ending - totally loved how my characters story wrapped up. Fun game overall and some of the companion quests were great (especially loved Ellies).
Very happy with the ending - totally loved how my characters story wrapped up. Fun game overall and some of the companion quests were great (especially loved Ellies).
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Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
November 2nd, 2019, 12:33
Originally Posted by MorrandirI stopped playing for now because of this bug. I'd loose 8 of 12 h of gameplay if I reverted to an earlier save. Not sure if I want to do this.
Ran into this bug.
I was able to play a part of the quest but somewhen I noticed that it went to the "botched" section. Parvati is alive, quest is dead.
Last savegame with the quest being alive is too old…
Has anyone heard about patch schedule?
@joxer, does the state of companion quests affect end game or the ending somehow?
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
November 2nd, 2019, 19:31
Started another playthrough with wildly different build intentions, on Supernova.
Supernova is really poorly done
Saves only being allowed on area transitions + Sleep only allowed on your ship + limited fast travel = a combination of factors that makes for helluva lot unfun tedium. The hunger/thirst/sleep mechanics are also poorly implemented, with non-alcoholic drink being far rarer than food - as well as no meters to gauge how starved or thirsty you actually are (aside from looking how negatively affected your skills are).
And then we have permadeath companions
This portion of the game could use a lot more work. I'm aware of the mod to remove some of Supernova's limitations, but then you might as well be playing Hard.
Supernova is really poorly done
Saves only being allowed on area transitions + Sleep only allowed on your ship + limited fast travel = a combination of factors that makes for helluva lot unfun tedium. The hunger/thirst/sleep mechanics are also poorly implemented, with non-alcoholic drink being far rarer than food - as well as no meters to gauge how starved or thirsty you actually are (aside from looking how negatively affected your skills are).
And then we have permadeath companions

This portion of the game could use a lot more work. I'm aware of the mod to remove some of Supernova's limitations, but then you might as well be playing Hard.
November 2nd, 2019, 23:18
Mods are already starting to pop up on the Nexus. It's only a matter of time before they come out with something to improve the issues with Supernova without making it easier. I'd shelve it until then.
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