Graywalkers - Gameplay Video - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Graywalkers - Gameplay Video

Default Graywalkers - Gameplay Video

January 26th, 2020, 10:38
Danjuls checked out the tactical RPG Graywalkers Purgatory:

Graywalkers Purgatory - Heaven and Hell on Earth as a turn-based RPG

loading…

More information.
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
Original Sin 1 & 2 Donor

#1

Join Date: Oct 2006
Location: NRW/Germany
Posts: 15,147
Mentioned: 123 Post(s)

Default 

January 26th, 2020, 14:27
I played around with the game for an hour. The potential is certainly there, I really like the art style and the animations are serviceable even if a bit choppy. The skill list is awesome, perhaps even a bit bloated since I'm not sure if they are all actually useful, but that's preferable to a stream lined and bare bones system in my opinion.

The world is certainly an interesting take on Post-Apoc, without the dull colour schemes that are common in that setting. Some of the writing felt a bit off, but nothing major.

What put me off is the UI, not the look which is fine but the clunkiness. I realise (and hope) that will change though. No keyboard shortcuts, no way to switch from one characters inventory to the next (that I found anyway). I like the fact hit chances are displayed properly with all modifiers, but got confused by some of them (like "short range -4" with a pistol). I also didn't find any indications of optimal range for the weapons. There's also quite a lot of trying to find the right spot to click when attacking or moving.

Still, playing it didn't in any way lower my expectations for this game, quite the opposite. If they can properly polish it up I expect to be spending a lot of time with Graywalkers.
Last edited by TomRon; January 26th, 2020 at 15:58.
TomRon is offline

TomRon

TomRon's Avatar
SasqWatch
RPGWatch Donor
Original Sin Donor

#2

Join Date: Dec 2010
Location: Sweden
Posts: 3,214
Mentioned: 22 Post(s)

Default 

January 26th, 2020, 19:55
Originally Posted by TomRon View Post
I played around with the game for an hour. The potential is certainly there, I really like the art style and the animations are serviceable even if a bit choppy. The skill list is awesome, perhaps even a bit bloated since I'm not sure if they are all actually useful, but that's preferable to a stream lined and bare bones system in my opinion.

The world is certainly an interesting take on Post-Apoc, without the dull colour schemes that are common in that setting. Some of the writing felt a bit off, but nothing major.

What put me off is the UI, not the look which is fine but the clunkiness. I realise (and hope) that will change though. No keyboard shortcuts, no way to switch from one characters inventory to the next (that I found anyway). I like the fact hit chances are displayed properly with all modifiers, but got confused by some of them (like "short range -4" with a pistol). I also didn't find any indications of optimal range for the weapons. There's also quite a lot of trying to find the right spot to click when attacking or moving.

Still, playing it didn't in any way lower my expectations for this game, quite the opposite. If they can properly polish it up I expect to be spending a lot of time with Graywalkers.
I would encourage you to post your comments on the Steam forums. The developers are actively soliciting feedback, taking criticism as an opportunity to improve the game.
Grifman is offline

Grifman

Watchdog

#3

Join Date: Dec 2008
Posts: 211
Mentioned: 0 Post(s)
+1:

Default 

January 26th, 2020, 20:48
Originally Posted by Grifman View Post
I would encourage you to post your comments on the Steam forums. The developers are actively soliciting feedback, taking criticism as an opportunity to improve the game.
Will do. Thanks.

Edit: And done.
Last edited by TomRon; January 26th, 2020 at 21:22.
TomRon is offline

TomRon

TomRon's Avatar
SasqWatch
RPGWatch Donor
Original Sin Donor

#4

Join Date: Dec 2010
Location: Sweden
Posts: 3,214
Mentioned: 22 Post(s)
RPGWatch Forums » Comments » News Comments » Graywalkers - Gameplay Video
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 01:12.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch