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Default Pathfinder: Wrath of the Righteous - Kickstarter Live!

February 6th, 2020, 06:05
Originally Posted by gabrielarantest View Post
As you may already know, I am a big fan of OwlCat. But I am not thrilled about these stretch goals. I want to see a turn-based option!

There is a mod for that and PoE2 included that as an option, how hard can it be devs???
Devs already mentioned no TB mod at least until the contents are all done.

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February 6th, 2020, 06:10
Originally Posted by purpleblob View Post
Devs already mentioned no TB mod at least until the contents are all done.
Yep read my last reply. It's just the usual turn-based bias again.

I'm fine with RTwP as many turn-based RPGs are available to play already. Just look at all the SRPG's and Tactical RPG's on Steam. I'm not kidding a dime a dozen lately.
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February 6th, 2020, 07:04
Originally Posted by purpleblob View Post
Devs already mentioned no TB mod at least until the contents are all done.
Originally Posted by Couchpotato View Post
Yep read my last reply. It's just the usual turn-based bias again.

I'm fine with RTwP as many turn-based RPGs are available to play already. Just look at all the SRPG's and Tactical RPG's on Steam. I'm not kidding a dime a dozen lately.
I see. I didn't know that, thanks for the update.

RTwP is fine by me too. And I get that their main focus should be to improve the game as it is.

However, I was talking about stretching goals. And since they are considering a TB mode later in the development, why not include it as a stretch goal? I rather see that stretch goal than another companion or another weird class from the PF supplementary material (and believe me, there are a lot of them).
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February 6th, 2020, 07:44
Originally Posted by gabrielarantest View Post
I rather see that stretch goal than another companion or another weird class from the PF supplementary material (and believe me, there are a lot of them).
Fair enough, but there are also a lot of people who would prefer additional classes and companions over a turn based mod. The game is still missing many of the core prestige classes, for instance Arcane Archer and Chronicler. Arcane Archer is one of the most popular prestige classes in Pathfinder so I am sure it will be added in due course.
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February 6th, 2020, 08:11
Look on the bright-side they might release a turn-based mode at a later date. Anyway some modder will probably make another mod just because they hate RTwP.
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February 6th, 2020, 09:14
Yesterday I just downloaded TB mod for kingmaker and I have intention to make next playthrough this way. Had just few minutes to try it, but it seems well done actually. I also prefer TB, by the way and wouldnt mind official support for that.
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February 6th, 2020, 09:19
I always seem to get crucified/singled out for this but hey - RTwP for the win!!!

And I love Owlcats for keeping it as RTwP!!

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February 6th, 2020, 09:22
Originally Posted by purpleblob View Post
I always seem to get crucified/singled out for this but hey - RTwP for the win!!!

And I love Owlcats for keeping it as RTwP!!
I agree.

Still remember feeling let down when Torment: Tides of Numenera went turn-based.
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February 6th, 2020, 10:38
I am fully aware official TB mode is not planned and I still backed it and I still consider it my most anticipated game in development. So, yeah … :-)
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February 6th, 2020, 11:16
Originally Posted by Andrew23 View Post
I am fully aware official TB mode is not planned and I still backed it and I still consider it my most anticipated game in development. So, yeah … :-)
I prefer turn based and haven't even played Kingmaker yet. I STILL plan to back this solely on the word of the Watch.
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February 6th, 2020, 12:06
They don't need to implement TB to support it officially. Think how Firaxis handled Long War 2 for their Xcom 2.
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February 6th, 2020, 12:24
Originally Posted by gabrielarantest View Post
Actually, that is not true, BG has timers.
See the link: https://forums.beamdog.com/discussio…-timers#latest

Specifically, I remember a timer that would kill your character. Something about a poison, or something like that… I just remember dying, not knowing why and getting pissed.
Also there is a soft timer to get to the Nashkel mines. Some party members will up and leave if you dilly dally too long.
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February 7th, 2020, 07:09
Originally Posted by bjon045 View Post
Fair enough, but there are also a lot of people who would prefer additional classes and companions over a turn based mod. The game is still missing many of the core prestige classes, for instance Arcane Archer and Chronicler. Arcane Archer is one of the most popular prestige classes in Pathfinder so I am sure it will be added in due course.
Don't be selfish, just one stretch goal

Joking aside, I beg to differ. The game already has enough classes IMO, even more in this second game. Adding just another class wouldn't make that much of a difference - unless your favorite class is missing - whereas adding a TB option would make a lot of difference for those that prefer TB. And I believe we have more people craving for a TB mode than for some specific class. At least that is what I saw on the internet.

Just FYI, that's just my take, and I also like RTwP. PF:K was just a masterpiece.
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February 7th, 2020, 07:13
Originally Posted by Archangel View Post
They don't need to implement TB to support it officially. Think how Firaxis handled Long War 2 for their Xcom 2.
Well, yes. But wouldn't it be nicer official support?
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February 7th, 2020, 07:41
Mounted combat funded - devs should be working on next update!!

I'm surprised how popular Mounted combat stretch goal was.

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February 7th, 2020, 11:54
Anyone think this will reach 2 million ?
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February 7th, 2020, 12:06
Originally Posted by you View Post
Anyone think this will reach 2 million ?
I think its possible. There's still 30+ days left.

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February 7th, 2020, 13:45
Paid to win formula with cosmetic items offered depending on pledges.

Reads like social goals are some way to cope with backers increasing their pledges to move the stretch goal campaign forward.
When pledges might be reduced, the publicity through social media sticks.

Originally Posted by TomRon View Post
I prefer turn based and haven't even played Kingmaker yet. I STILL plan to back this solely on the word of the Watch.
The more backers, the better this vid product is going to be for streaming and streamers.
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February 7th, 2020, 16:31
Originally Posted by Couchpotato View Post
I agree.

Still remember feeling let down when Torment: Tides of Numenera went turn-based.
Hardly mattered in that game when you fight maybe 8-10 times in the entire game. It also made sense because it allowed them to incorporate a bunch of non-combat options into the combat.

Turn based combat in Kingmaker would be a slog.
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February 7th, 2020, 16:48
Originally Posted by JFarrell71 View Post
Hardly mattered in that game when you fight maybe 8-10 times in the entire game. It also made sense because it allowed them to incorporate a bunch of non-combat options into the combat.

Turn based combat in Kingmaker would be a slog.
Never said otherwise just felt that way when it was announced after being funded. If I recall it was a poll backers voted on. Yet like you said combat wasn't necessary.
Originally Posted by you View Post
Anyone think this will reach 2 million ?
Originally Posted by purpleblob View Post
I think its possible. There's still 30+ days left.
My forecast is probably $3 million…what it's possible.
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