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Knights of the Chalice II - Kickstarter Date Announcement Video
Knights of the Chalice II - Kickstarter Date Announcement Video
April 28th, 2020, 22:51
The date for the Knights of the Chalice 2 Kickstarter has been revealed.
More information.
Thanks Pongo!loading…
Knights of the Chalice 2 is coming! Watch the video to learn the launch date of the Kickstarter fundraising campaign for the KotC 2 CRPG series! The project's URL is
https://www.kickstarter.com/projects…d-school-crpgs
and you can learn more about the game at
http://www.heroicfantasygames.com/
More information.
| +1: |
April 28th, 2020, 23:00
I'm really excited about this, especially with the editor opening up the potential for lots more modules. I'm quite keen to see how the editor works! Hopefully the Kickstarter will be a success.
Edit: Kickstarter campaign starts on May 26th
Edit: Kickstarter campaign starts on May 26th
Last edited by Pongo; April 28th, 2020 at 23:21.
| +1: |
April 29th, 2020, 00:56
Why in the top left of the video is it not using buttons for the player characters? Is there now an option to use proper figures like KotC 1?
edit: I see. Stretch goals include animated sprites.
Preview of stretch goals here:
https://www.kickstarter.com/projects…token=df2b2dd2
edit: I see. Stretch goals include animated sprites.
Preview of stretch goals here:
https://www.kickstarter.com/projects…token=df2b2dd2
--
Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
April 29th, 2020, 02:07
I don't think this is a good video, all I see is multiple confusing screens, many menus and buttons, coloured tokens moving around, and swirling text.
It evokes no imagination of any fantasy world or game, no lore, no back story ..etc.
It evokes no imagination of any fantasy world or game, no lore, no back story ..etc.
| +1: |
April 29th, 2020, 03:27
If they reach that goal and replace the icons with real character art I'd be interested. Otherwise…not too much. But as I doubt with these tokens it will have enought appeal to even reach that stretch goal I don't thinkt hat's going to happen.
I actually find C64 graphics more appealing than that (and looking forward to Skald!)
I actually find C64 graphics more appealing than that (and looking forward to Skald!)
--
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
| +1: |
April 29th, 2020, 03:40
Nothing will convince me to pledge, but good luck to those interested.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
April 29th, 2020, 05:28
I think it looks good, better with the character models, but I can see a lot of detail in the characters and enemies.
I spent a lot of time on the first game.
I spent a lot of time on the first game.
--
If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.
SasqWatch
Original Sin 2 Donor
| +1: |
April 29th, 2020, 07:02
This is very likely my next kickstarter. I can well live with icons instead of sprites, but I'm pretty sure this will get to some strechgoals anyway.
I summon the power of the forbidden Codex!
I summon the power of the forbidden Codex!
| +1: |
April 29th, 2020, 07:42
I'm not really sure if I can get immersed in this tabletop/board game look, but I'm willing to give it a try.
April 29th, 2020, 10:39
The icons completely ruin any feel of being inside a living game world. Basically turns it into a pseudo-tabletop combat simulator.
SasqWatch
Original Sin 1 & 2 Donor
April 29th, 2020, 11:11
This transcendent level of eccentricity must be rewarded.
--
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
| +1: |
April 29th, 2020, 11:19
Why do we have to have bad UX design in this day and age :/
Not pledging that's for sure
Not pledging that's for sure
Watchdog
April 29th, 2020, 13:07
The sprites from KotC1 are available to use instead of the tokens in the editor. The top left window of the video shows this in action in the new game (look at 40 seconds in)
From his Q&A:
http://www.heroicfantasygames.com/FWE/Pages/FWE_FAQ.htm
"Will the game have animated sprites?
That’s the plan. Please refer to the stretch-goals chart.
However, the first adventure, Augury of Chaos, currently is based on tokens. That being said, the sprites from KotC 1 are already available in the editor. They can also be used as player-character sprites."
From his Q&A:
http://www.heroicfantasygames.com/FWE/Pages/FWE_FAQ.htm
"Will the game have animated sprites?
That’s the plan. Please refer to the stretch-goals chart.
However, the first adventure, Augury of Chaos, currently is based on tokens. That being said, the sprites from KotC 1 are already available in the editor. They can also be used as player-character sprites."
April 29th, 2020, 18:24
Hmmm, if I'm looking to play a game like this, I'm more likely to just spin up a solo game of the board game Mage Knight or Gloomhaven.
April 29th, 2020, 19:04
Supposed to be super easy to swap out the entire tileset.
It's fine if KotC1 (static) sprites are available, but there's 10x as many classes in this game, different monsters, etc.
It's fine if KotC1 (static) sprites are available, but there's 10x as many classes in this game, different monsters, etc.
--
--| sometimes game writer |--
--| sometimes game writer |--
April 29th, 2020, 19:24
I loved the first game so much that I will help out this Kickstarter. It needs to make the stretch goal so it's not just tokens. I would play anyway with just tokens.
--
"From knowledge springs Power, just as weakness stems from Ignorance."
"From knowledge springs Power, just as weakness stems from Ignorance."
| +1: |
April 29th, 2020, 23:28
I do recommend watching the pitch video on the KS page.
https://www.kickstarter.com/projects…token=df2b2dd2
I was sold by the bagpipes of pain, and Pierre's demonic challenge to we mortals.
https://www.kickstarter.com/projects…token=df2b2dd2
I was sold by the bagpipes of pain, and Pierre's demonic challenge to we mortals.
--
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
April 30th, 2020, 02:42
Originally Posted by RipperThanks for that…note you get a copy of the 1st module at the completion of the campaign…..with the editor….
I do recommend watching the pitch video on the KS page.
https://www.kickstarter.com/projects…token=df2b2dd2
I was sold by the bagpipes of pain, and Pierre's demonic challenge to we mortals.
Hmm someone should reach out to him to get a review copy for the watch?
I'm so going to back this….at the paladin level you get a steam key as well as the digital download.
--
If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.
SasqWatch
Original Sin 2 Donor
| +1: |
April 30th, 2020, 03:48
Looked like he had a PayPal option to back the game directly with him. Think I'll go that route, as I hope he is eating better than gathered roots these days.
| +1: |
April 30th, 2020, 10:50
Thanks for the link Ripper. The character screens looked packed with info and all the different races and classes are fantastic. That will have me up my pledge.
--
"From knowledge springs Power, just as weakness stems from Ignorance."
"From knowledge springs Power, just as weakness stems from Ignorance."
| +1: |
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Knights of the Chalice II - Kickstarter Date Announcement Video
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