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RPGWatch Forums » Games » General Non-RPG » Microsoft Flight Simulator 2020

Default Microsoft Flight Simulator 2020

October 1st, 2019, 00:11
I dont play this type of game, but this one looks mouth drooling

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October 11th, 2019, 09:12
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October 11th, 2019, 10:41
I'm astonished they still do that thing, it feels like an alien in Microsoft's software landscape now …
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October 11th, 2019, 11:13
I'm interested. I haven't played a flight sim in decades, and now I want to.
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October 11th, 2019, 21:55
I remember playing these in the 80's - they still make em ?
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October 11th, 2019, 21:58
This is a rather interesting video - well interesting to myself.

Originally Posted by porcozaur View Post
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October 11th, 2019, 23:29
Originally Posted by Philistine View Post
I'm interested. I haven't played a flight sim in decades, and now I want to.
'play' isn't the right word here. As always flight sims look cool, but that's it. The only fun part is taking off and landing which is 1% of your flight time.
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November 18th, 2019, 12:55
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November 19th, 2019, 02:49
Give me Wonder Woman's plane and the ability to control time/weather! So many screenshots…. <drool>
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November 19th, 2019, 05:02
If the controls are realistic I'm sure there will be a market for this overseas.
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November 19th, 2019, 10:25
Poured a lot of my time into this back when I still had any, my crowning achievement still being the fabled "round-the-world" trip, solely with propeller planes. Learned a lot about the places that I made stops in.

The franchise did something spectacularly well that any RPG publishers might do well to take note of: It embraced modding without any restrictions. Anyone was (is?) free to create and distribute 3rd-party add-ons, including commercially. This has led to literally hundreds of thousands of add-ons, from texture mods over new airplane models to entire countries, many of them of exceptional quality. I am sure that this did a lot to extend the shelf-life of the franchise, just as add-ons did for Morrowind - but with permissive monetization options that allowed independent vendors to really raise their level of quality without being funnelled into a specific storefront or "workshop" or "Creation Club" or other such silly business.
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January 2nd, 2020, 09:18
https://twitter.com/i/status/1211617057890095104
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January 3rd, 2020, 04:38
Errr… the first 15 seconds look very real - except maybe the sky on the landing. Hard to tell if that's graphics or bad camera issues. The trees, though… they're perfect! They can't be doing proper 3D models of real trees, can they?
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January 3rd, 2020, 12:09
I'm thinking they digitized images - probably some sort of automated process and then super-impose the plane… wonder how large the distribution will be - probably many gigs esp if they support 4k.

Originally Posted by Zloth View Post
Errr… the first 15 seconds look very real - except maybe the sky on the landing. Hard to tell if that's graphics or bad camera issues. The trees, though… they're perfect! They can't be doing proper 3D models of real trees, can they?
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July 13th, 2020, 20:55
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July 14th, 2020, 01:31
https://www.tomsguide.com/news/micro…ight-simulator
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August 14th, 2020, 03:05
Yet another video, this one showing modeled airports and airplanes.

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