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Windbound - Review @ Thumbsticks
August 29th, 2020, 21:51
Thumbsticks has reviewed Windbound:
Windbound reviewMore information.
What's refreshing about Deep Silver's Windbound is that it isn't afraid to wear its influences on its sleeve.
As many have noted from its pre-release trailers, it has a clear admiration for the excellent Legend of Zelda: Breath of the Wild, adopting its sense of unbridled freedom and strikingly colourful cel-shaded art style. However, it's also evidently found some new grounding in the survival and rogue-like genres, pulling in inspiration from the likes of Stranded Deep, Don't Starve and The Forest.
And while Windbound does feel like a blended assortment of different games and genres, the smoothie that comes out the other side is more refreshing and fulfilling than you might expect. It's a constant surprise how well the game's survival elements fit within a roguelike structure, and even more surprising how snuggly both feel in the kind of expansive open-world that Windbound provides. The end result manages to make for a more laid-back survival game than you might expect, offering both a liberating open-world adventure on top of an enthralling survival experience.
[…]
Windbound almost feels like a mixing pot of some of this decade's most visually striking and compelling games, and for the most part, the end result is surprisingly effective. It could do with more depth, but its focus on exploration and fantastic ship-building mechanics make for a pretty liberating survival experience.
Score: 3.5/5
August 29th, 2020, 23:35
Had to refund this one. It's so bland, unimaginative and clunky I couldn't play for more than an hour.
You can't bind controls for KB+M and controller.
Controller controls are just plain stupid.
Combat is stiff.
Two difficulties: but even in story mode(easier) you run out of stamina in a few minutes and if you have no food on you, you're done.
Harder difficulty: same as above but if you die you go back to chapter one.
I could go on, but it's not worth it. Not even in price.
You can't bind controls for KB+M and controller.
Controller controls are just plain stupid.
Combat is stiff.
Two difficulties: but even in story mode(easier) you run out of stamina in a few minutes and if you have no food on you, you're done.
Harder difficulty: same as above but if you die you go back to chapter one.
I could go on, but it's not worth it. Not even in price.
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