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Morbid - Gameplay Video
August 30th, 2020, 18:11
At Gamescom a new gameplay video for the horror action RPG Morbid: The Seven Acolytes has been released.
More gaemplay with comments from IGN
More information.
Gameplay with dev commentaryMerge Games and Still Running reveal fresh gameplay of Morbid: The Seven Acolytes at Gamescom
Take a deep dive into the world of Morbid: The Seven Acolytes with developer presentations showcased across the Future Games Show and IGN's Gamescom Studio.
Manchester, UK - August 28th, 2020 -- Publisher Merge Games, alongside indie development team Still Running, give a fresh look into their 'Horrorpunk' action RPG Morbid: The Seven Acolytes with a multitude of Gamescom details and video content! With showcases across both the Future Games Show and IGN's Gamescom Studio, players eagerly anticipating the brutal isometric action-RPG receive a deep dive into some of the features ahead of this year's release.
With new insights delivered by Composer, Sound Designer and Writer Simo TalasrantaMorbid the most gruesome take on the isometric souls-like genre yet.
Filled with Lovecraftian horrors and Cronenbergian gore, players will be able to explore a diverse fantasy world. Morbid fuses epic boss encounters and rich RPG mechanics allowing you to level up your character and tailor your own playstyle, alongside a stunning fully orchestrated soundtrack.
Discover an abundance of lore through the world's characters and NPCs as players explore and face off in challenging combat encounters across stunning open environments. Get ready to unearth the secrets of Morbid: The Seven Acolytes when the game launches on PlayStation 4, Nintendo Switch, Xbox One and PC later this year!
Features Overview
- Experience epic, brutal boss encounters and explore a diverse array of environments
- Uncover perks called Blessings of Magratheus which players can use to level up, giving them flexibility to build a character to match their playstyle
- Deep, immersive lore with NPCs to meet throughout the world
- Over 25 Unique Melee Weapons, such as Swords, Axes, Maces, Spears, Two-Handers, as well as several guns ranging from Crossbows, Shotguns, and Rifles
- Epic fully orchestrated soundtrack comprised of 19 tracks
- Health, Stamina, and Sanity management is important as players traverse the world
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More gaemplay with comments from IGN
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More information.
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In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. Douglas Adams
There are no facts, only interpretations. Nietzsche
Some cause happiness wherever they go; others whenever they go. Oscar Wilde
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. Douglas Adams
There are no facts, only interpretations. Nietzsche
Some cause happiness wherever they go; others whenever they go. Oscar Wilde
| +1: |
August 30th, 2020, 21:11
Lemme rummage through the PR statement a bit…

Also, turned off the second trailer fast, didn't bother with the first.
'Horrorpunk'
brutal
deep dive
insights
the most gruesome
souls-like
Lovecraftian
Cronenbergian
epic boss encounters
stunning
stunning
immersive

Also, turned off the second trailer fast, didn't bother with the first.
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Toka Koka
Toka Koka
| +1: |
August 31st, 2020, 03:33
Well I can give a better short summary here you go. It's a 2D Souls-Clone.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
August 31st, 2020, 03:45
Don't be ridiculous. Being honest doesn't sell.
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Toka Koka
Toka Koka
Last edited by joxer; August 31st, 2020 at 03:57.
August 31st, 2020, 08:59
Just watched about 30 seconds of the video with sound off, enough to see that it looks potentially appealing to me and I'll keep an eye on its evolution.
Guest
August 31st, 2020, 13:36
Stupid white haired idiot doing mass kills with a sword swing in real-time.. NO
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SSI Gold Box-style game, we are working on.
SSI Gold Box-style game, we are working on.
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