Solasta - Early Access Review @ PCGamesN - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Solasta - Early Access Review @ PCGamesN

Default Solasta - Early Access Review @ PCGamesN

November 7th, 2020, 20:43
PCGamesN has reviewed the Early Access version of Solasta:Crown of the Magister:

Solasta is no Baldur's Gate 3, but it is Dungeons & Dragons

This RPG based on D&D's rules is a bit too raw to be considered a real contender right now, but there is promise

Solasta: Crown of the Magister starts where any good Dungeons & Dragons campaign should: with four folks coming together over some cheap ale to discuss a proposition, one which promises to launch them on a grand quest. Banter forges a bond between them while also recounting the harrowing mishaps that befell them on their way to the tavern. It also serves as a bit of tutorial, teaching the player how to navigate menus, sneak past enemies, and use clever combat manoeuvres to even uncertain odds.

[…]

If you're clamouring for a Dungeons & Dragons adaptation that's as faithful as it can be to the dice-throwing of its source material, Solasta is worth checking out. But if an enrapturing world and story are more your priority, I don't think it's ready for you yet. Waiting out this first wave of Early Access updates - at least - would be wise.
More information.
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
Original Sin 1 & 2 Donor

#1

Join Date: Oct 2006
Location: NRW/Germany
Posts: 15,147
Mentioned: 123 Post(s)

Default 

November 7th, 2020, 21:02
I was very skeptical about this game, but might enjoy it when it's fully complete.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Jaded Old-Timer

#2

Join Date: Oct 2010
Location: Spudlandia
Posts: 28,555
Mentioned: 161 Post(s)

Default 

November 7th, 2020, 23:21
I like it!!
--
If God said it, then that settles it!!

Editor@RPGWatch
Corwin is offline

Corwin

Corwin's Avatar
On The Razorblade of Life
Super Moderator
RPGWatch Team

#3

Join Date: Aug 2006
Location: Australia
Posts: 12,766
Mentioned: 72 Post(s)

Default 

November 8th, 2020, 02:43
And we like it very much!
--
SSI Gold Box-style game, we are working on.
mercy is offline

mercy

mercy's Avatar
SasqWatch

#4

Join Date: Mar 2013
Posts: 3,111
Mentioned: 20 Post(s)

Default 

November 8th, 2020, 04:56
is a bit too raw to be considered a real contender right now
Duh.. the game is less than half finished. Still, it's easy to see this game is going to be a contender for any D&D fan.
JDR13 is online now

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#5

Join Date: Oct 2006
Location: Florida, US
Posts: 32,638
Mentioned: 135 Post(s)

Default 

November 8th, 2020, 18:18
Have they done anything about the occlusion/navigation issues with the 3D environments?
--
--| sometimes game writer |--
screeg is offline

screeg

screeg's Avatar
floating head

#6

Join Date: Oct 2006
Location: USA
Posts: 2,339
Mentioned: 10 Post(s)

Default 

November 8th, 2020, 18:53
Originally Posted by screeg View Post
Have they done anything about the occlusion/navigation issues with the 3D environments?
Not quite sure what you mean. Are you talking about pathfinding? If so, I didn't have any problems related to that.
JDR13 is online now

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#7

Join Date: Oct 2006
Location: Florida, US
Posts: 32,638
Mentioned: 135 Post(s)

Default 

November 9th, 2020, 18:22
I mean being able to see where you're going and what the frig is going on. In the demo it was a mess, IMO because occlusion was based on camera distance like in WL2, and not on discreet levels like in Silent Storm or JA:2.
--
--| sometimes game writer |--
screeg is offline

screeg

screeg's Avatar
floating head

#8

Join Date: Oct 2006
Location: USA
Posts: 2,339
Mentioned: 10 Post(s)

Default 

November 9th, 2020, 20:50
Originally Posted by screeg View Post
I mean being able to see where you're going and what the frig is going on. In the demo it was a mess, IMO because occlusion was based on camera distance like in WL2, and not on discreet levels like in Silent Storm or JA:2.
Ah ok, yeah I had that issue sometimes in the demo as well. The camera does seem a lot better already in the EA. I think in part because you can now zoom in/out.
JDR13 is online now

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#9

Join Date: Oct 2006
Location: Florida, US
Posts: 32,638
Mentioned: 135 Post(s)
RPGWatch Forums » Comments » News Comments » Solasta - Early Access Review @ PCGamesN

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 01:31.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch