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Biomutant - Why the Developers have been quiet for so long @ IGN
Biomutant - Why the Developers have been quiet for so long @ IGN
January 29th, 2021, 21:34
Henriquejr spotted an interestesting article about the development of Biomutant:
Biomutant: Here's Why the Developers Have Been Quiet for So LongMore information.
Heads down, bugs squashed, script tripled.
After an extended period of being almost silent, developer Experiment 101 recently announced a May release date for Biomutant, its long-awaited open-world action game. That silence was for good reason - studio head Stefan Ljungqvist tells us that parts of the game have become bigger and more complex, but with only 20 people to make all that extra work happen. Rather than ship a buggy game, Ljungqvist says Experiment 101 has been taking its time to quietly build a truly finished product.
"It's a big game, a big bite for 20 people to chew off," says Ljungqvist. While Biomutant's map may be just eight square kilometers, it's packed with warring tribes, conquerable outposts, strange creatures to fight, and a protagonist who can mutate into new forms to overcome obstacles. As we've said before, Biomutant looks bananas, and its many moving parts are a challenge for the studio behind them.
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Biomutant - Why the Developers have been quiet for so long @ IGN
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