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Witcher 3 Getting a Free Upgrade
September 4th, 2020, 17:48
I'll let the news speaks for itself. So here you go.
The Witcher 3 getting a free upgrade for PS5, Xbox Series X, and PC -The Verge

The Witcher 3 getting a free upgrade for PS5, Xbox Series X, and PC -The Verge
The Witcher 3: Wild Hunt is getting a graphical upgrade for next-generation hardware, and current owners of the game on PC, Playstation, and Xbox will get the update for free.
Developers CD Projekt Red announced the news today, saying the updated game will be available on the PS5, Xbox Series X, and PC, featuring a “range of visual and technical improvements.” These include faster loading times and ray tracing graphics. The upgrades will apply to the base game, says Projekt Red, as well as to both of its expansions (Hearts of Stone and Blood and Wine) and all other “extra content.”
The appeal of this news is testament to The Witcher 3’s lasting greatness. This is a game that came out five years ago but remains incredibly well-regarded and an appealing title for many to pick up and play through all over again. It still regularly appears in the top Steam charts on PC, too.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
September 4th, 2020, 20:05
Nice! I still have my GTX980….which works well enough for non-4K gaming (mostly). I doubt I'll upgrade until the fetaures in these cards become cheaper…
September 4th, 2020, 21:16
Kudos to CDPR. I'm not a great fan of any of their games, but they seem to be a good publisher.
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
September 4th, 2020, 22:14
I can only imagine the kind of system we'll need to run TW3 on max settings with ray tracing.
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September 4th, 2020, 22:22
No need to imagine anything, IIRC WGD already has such a beast.
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Toka Koka
Toka Koka
September 5th, 2020, 00:42
I think it's a bit misleading the way the Verge phrased it. It won't be using ray-traced graphics as such - it'll have RTX features, which use a bit of fuzzy raytracing to achieve various effects. I'm hoping they're going to use it for global illumination. I loved the world design of W3, but I always thought the lighting was a bit lacking, and often looked unnatural. That could be a major upgrade for me.
--
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
March 30th, 2021, 20:20
https://www.dsogaming.com/news/the-w…se-in-h2-2021/
Nice. And it seems CDPR is not handling it. Saber Interactive. Interesting. At least they can't be accused of not focusing on CP2077.
Nice. And it seems CDPR is not handling it. Saber Interactive. Interesting. At least they can't be accused of not focusing on CP2077.
March 30th, 2021, 20:42
Originally Posted by danutz_plusplusSmart move as it frees them resources and it doesn't need a lot of work by a third party. It's basically upgraded graphics and sound with the newer version of Red Engine.
https://www.dsogaming.com/news/the-w…se-in-h2-2021/
Nice. And it seems CDPR is not handling it. Saber Interactive. Interesting. At least they can't be accused of not focusing on CP2077.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
March 30th, 2021, 21:18
One good news, one bad.
https://twitter.com/CDPROJEKTRED_IR/…23570287353859
They had difficulties with one, so let's do two in parallel. Unless they significally increase the time they spend per project, I can't see this going well.
https://twitter.com/CDPROJEKTRED_IR/…23570287353859
They had difficulties with one, so let's do two in parallel. Unless they significally increase the time they spend per project, I can't see this going well.
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March 30th, 2021, 21:57
Originally Posted by danutz_plusplusOuch, the comments on that tweet…
One good news, one bad.
https://twitter.com/CDPROJEKTRED_IR/…23570287353859
They had difficulties with one, so let's do two in parallel. Unless they significally increase the time they spend per project, I can't see this going well.
March 30th, 2021, 22:18
Originally Posted by danutz_plusplusHmm I'm not sure how I feel about that to be honest. I don't know much about Saber Interactive, but I looked them up, and their project history isn't exactly impressive.
https://www.dsogaming.com/news/the-w…se-in-h2-2021/
Nice. And it seems CDPR is not handling it. Saber Interactive. Interesting. At least they can't be accused of not focusing on CP2077.
March 30th, 2021, 22:28
Originally Posted by JDR13I'm hoping for the combination of them having worked on the Switch port of Witcher 3, and the next-gen updates to Witcher 3 not being very extensive, to allow them the chance that it'll be decent. Except for the ray-tracing I'm now sure how much I'm expecting in the next-gen update. At least for PC.
Hmm I'm not sure how I feel about that to be honest. I don't know much about Saber Interactive, but I looked them up, and their project history isn't exactly impressive.
March 30th, 2021, 22:36
Originally Posted by danutz_plusplusI'm with you on not being sure what to expect, but it does say "a range of visual and technical improvements", so I'm hoping that means most of the textures and effects as well.
I'm hoping for the combination of them having worked on the Switch port of Witcher 3, and the next-gen updates to Witcher 3 not being very extensive, to allow them the chance that it'll be decent. Except for the ray-tracing I'm now sure how much I'm expecting in the next-gen update. At least for PC.
I'm curious how this will affect mods if at all. Hopefully they won't all have to be updated.
March 30th, 2021, 23:04
I'm not too worried about the work being done by a third party. Even if a company doesn't demonstrate much of an exciting record, they might well have a decent crew of technical folks who could do this sort of upgrade work competently.
--
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
Last edited by Ripper; March 30th, 2021 at 23:56.
Reason: Mistyped "competently". Lol.
May 21st, 2021, 11:09
I've yet to really play a game where RT mattered all that much, honestly.
I think Exodus came close, but - sadly - I found the gameplay underwhelming and dreary.
Control looks great as well, but I already completed that one before I upgraded my rig.
Cyberpunk does look pretty good, but my god it's costly in terms of performance.
It's not until the most recent patch that I can get it to run smoothly with RT - and that's only because of DLSS.
Not that I'm going to play it yet, though.
Maybe once they add a few more rudimentary immersion features.
I've been impressed by how the modding scene has already mostly fixed my primary gameplay complaints. Well, so it seems - as it's hard to know without testing them myself.
Anyway, I'll be sure to check out Witcher 3 after this upgrade - but I don't think it will change much, honestly.
I think Exodus came close, but - sadly - I found the gameplay underwhelming and dreary.
Control looks great as well, but I already completed that one before I upgraded my rig.
Cyberpunk does look pretty good, but my god it's costly in terms of performance.
It's not until the most recent patch that I can get it to run smoothly with RT - and that's only because of DLSS.
Not that I'm going to play it yet, though.
Maybe once they add a few more rudimentary immersion features.
I've been impressed by how the modding scene has already mostly fixed my primary gameplay complaints. Well, so it seems - as it's hard to know without testing them myself.
Anyway, I'll be sure to check out Witcher 3 after this upgrade - but I don't think it will change much, honestly.
Guest
May 21st, 2021, 12:03
As long they don't do it themselves it's a good news. TW3 looks more and more like an awesome industrial "incident" in the middle of a very lackluster production.
Some kind of 'oops' moment but don't worry we are back to the normal with our next production which will be some kind of FMV game with plenty of Z movie actors, a huge marketing department and a full team of writers to create fresh excuses about how sorry we are to have screwed it again.
Some kind of 'oops' moment but don't worry we are back to the normal with our next production which will be some kind of FMV game with plenty of Z movie actors, a huge marketing department and a full team of writers to create fresh excuses about how sorry we are to have screwed it again.
Watchdog
May 21st, 2021, 12:35
@Kos
I'm kinda with you on that one.
I never bought into their whole "for-the-consumer" marketing spiel - but I certainly never expected them to be so overtly deceitful and apparently toxic as a place of work.
Then again, a part of the blame should fall on the critics and the most vocal fans of Witcher 3.
That game was never even remotely 10/10 if you actually care about the gameplay part of games.
Well, tastes differ and all that - but people will be extremely hard pressed to claim great things about the progression, itemization, balance, combat and so forth.
Great story and extremely competent production, yes.
But if we reward developers for making hollow open worlds with half-assed systems and balance with essentially the perfect score and endless applause - we can hardly expect them to improve much for their next game.
With all that said, I honestly expected Cyberpunk to be a very good game.
I can't tell you the shit I went through to get the parts I needed for my new rig - and the fact that I reserved my vacation time exclusively for that game didn't exactly help.
But it was certainly a lesson learned. One that I should have learned with games like MoO3 and Outpost.
Guess not
I'm kinda with you on that one.
I never bought into their whole "for-the-consumer" marketing spiel - but I certainly never expected them to be so overtly deceitful and apparently toxic as a place of work.
Then again, a part of the blame should fall on the critics and the most vocal fans of Witcher 3.
That game was never even remotely 10/10 if you actually care about the gameplay part of games.
Well, tastes differ and all that - but people will be extremely hard pressed to claim great things about the progression, itemization, balance, combat and so forth.
Great story and extremely competent production, yes.
But if we reward developers for making hollow open worlds with half-assed systems and balance with essentially the perfect score and endless applause - we can hardly expect them to improve much for their next game.
With all that said, I honestly expected Cyberpunk to be a very good game.
I can't tell you the shit I went through to get the parts I needed for my new rig - and the fact that I reserved my vacation time exclusively for that game didn't exactly help.
But it was certainly a lesson learned. One that I should have learned with games like MoO3 and Outpost.
Guess not
Guest
May 21st, 2021, 12:53
Indeed, with the small caveat than I really loved TW3 because of the quests and the writing and ended up forgetting about the gameplay to just love the experience.
I built a new rig in the middle of a component crisis with the most costly GPU to be found for CP2077 (was the only one available) as well than a Samsung G9 Odyssey to compliment it so yes I can understand what you went through.
I built a new rig in the middle of a component crisis with the most costly GPU to be found for CP2077 (was the only one available) as well than a Samsung G9 Odyssey to compliment it so yes I can understand what you went through.
Watchdog
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