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RPGWatch Forums » Comments » News Comments » Griftlands - Released

Default Griftlands - Released

June 1st, 2021, 23:42
Griftlands has left Early Access on Steam and currently has a 20% launch discount.

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Griftlands is a deck-building rogue-like where you fight and negotiate your way through a broken-down sci-fi world. Every decision is important, be it the jobs you take, the friends you make, or the cards you collect. Death comes quickly, but each play offers new situations and strategies to explore.

Play as Sal, Rook, or Smith. Three unique character campaigns with their own specialized decks, abilities and maps to explore. Sal is an adventurer out for profit and revenge. Rook is an aging spy working his own agenda. Smith is an idle loafer who might just save the world. Each playable character's story takes place in a unique environment, with different factions and locations to explore and exploit.

Battle Challenging Bosses

Test your combat decks against powerful foes with unique mechanics and attacks.

Build a Team - or Buy One!

Hire mercenaries, find pets, or impose upon your friends to accomplish your goals.

Master Hundreds of Cards

Each character has unique negotiation and combat decks to draft from. Get powerful item cards from fallen foes, or as rewards.

Decisions Matter

Killing foes may incur the wrath of their friends, but sparing them leaves a dangerous piece on the board. Choose wisely, everyone remembers everything you do!

Explore A Broken-Down Sci-Fi World

The world of Havaria is a harsh place, full of harsher denizens. Explore lush, hand-illustrated environments full of people who want to kill you.

Playing Politics For Keeps

Each character has a factional allegiance and an opinion of you. Play politics between rivals, and try to capture the most powerful social boons. But watch out -- doublecross the wrong person, and you'll be subject to their bane!

Outwit or Overpower

Overcome obstacles with the power of your fists - or your words. You'll need to pick your cards and play them right if you're going to survive. Build two decks simultaneously, balancing the tradeoffs of each.

Learn from each attempted run through the various stories of the Griftlands. Encounter different combinations of enemies, quests, and events every time you play. Your fate is determined by your choices, and by fate.
More information.
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June 2nd, 2021, 00:37
Didn't think much of this. Art direction is fantastic, but the storytelling is not terribly engaging.
For me, it's lacking that challenge-reward-decision loop that makes any game worth playing.
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June 2nd, 2021, 01:15
On the other hand, I liked it quite a lot. I only really played with one of the three characters, but I got 20 enojoyable hours out of that. It's a game I plan to revisit.
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June 2nd, 2021, 02:03
Last I tried it months ago I thought it had really interesting/promising mechanics but it was way too easy. There have been several balance/difficulty passes since then though so I'm eager to see how it turned out. Got to finish some other stuff first though.
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June 2nd, 2021, 10:25
Looks like it could be a fun game, but based on JFarrel's comment, you probably can only play the three characters in the splash art, and I don't like any of them off the bat I'm afraid. Maybe something to pick up on a sale.

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June 2nd, 2021, 12:37
I played in EA and was good but it has one serious flaw: it forced u to combat, while I wanted to use the diplomatic deck all the time. I hope that is changed now.
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June 2nd, 2021, 18:23
The title alone makes me wonder if your group is trying to scam people across the lands or such. Hey, that could add some value to the game for a lot of folks!
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June 2nd, 2021, 23:23
This shouldn't have been a card game. Concept way too original and fun to be ruined by cards.
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SSI Gold Box-style game, we are working on.
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June 3rd, 2021, 03:18
Yeah, I tried the demo awhile back and I just don't find the collectible card game battles compelling. Shame because it has a nice art style and intriguing setting. This is from the developer of Invisible Inc, which is a great game. If they ever made a cRPG with Invisible Inc style stealth combat, it'd definitely be a day one purchase for me.
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June 3rd, 2021, 03:50
I was excited for this when I saw the first teaser/trailer. The final version is nothing like I thought it would be.
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June 3rd, 2021, 04:09
Originally Posted by Telstar View Post
I played in EA and was good but it has one serious flaw: it forced u to combat, while I wanted to use the diplomatic deck all the time. I hope that is changed now.
It depends on the encounter, as it always has. Trying to get past a guard? You can probably fast talk him. Trying to keep wild animals from eating you? Yeah, gonna have to fight them. I don't consider any of that a flaw at all, but to each his or her own.
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June 7th, 2021, 19:47
I'm playing it for the first time now and enjoying it quite a bit -- it's the first RPG I've been able to dig into for the past few months.

Always love a deck-builder, and I like the art.
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