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Wildermyth - Review @ Explorminate
June 16th, 2021, 17:47
Explorminate has reviewed Wildermyth:
More information.
Reviews Tactics Turn BasedThanks Henriquejr!
Wildermyth, by Worldwaker Games, is a turn-based tactical RPG where the player controls a party of mythic heroes seeking to defend the procedurally generated Yondering Lands against one of many possible threats.
Wildermyth comes with nine campaigns, five pre-designed and four procedurally generated, though even the designed campaigns feature a large element of procedural content. Each one features a circular map with a number of zones, and has either an event or a battle against one of the game's five factions, with the majority focused on whatever the main enemy of the campaign is. The map isn't available in its entirety from the beginning, as the game is broken up into three or five chapters with each additional chapter revealing a larger part of the map to explore.
[…]
Conclusion
Wildermyth is something special. Every part of the game is well done, and while I wish there were more events, this lack of quantity does not prevent it from being a great game. If you like tactical turn-based RPGs and want to play something unique and interesting, you definitely owe it to yourself to explore Wildermyth. I expect there are going to be some people out there who dislike it for some reason or another, but even then it is worth playing simply to see what Worldwaker Games has pulled off.
Score: 9/10
More information.
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June 16th, 2021, 18:19
Curious what any Watchers think of this who play it. It is getting great reviews but I'm always leary of games that generate things dynamically - especially when it comes to the "story" bits.
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June 16th, 2021, 18:35
I have made comments on it before:
- it takes story bits and adds them to the character progression, works surprisingly well.
- unique magic system you can use objects to create spells on the maps.
- lots of equipment and overworld map quests.
I think its worth playing, I enjoyed it and I plan on sitting down with the full release today.
- it takes story bits and adds them to the character progression, works surprisingly well.
- unique magic system you can use objects to create spells on the maps.
- lots of equipment and overworld map quests.
I think its worth playing, I enjoyed it and I plan on sitting down with the full release today.
--
If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.
SasqWatch
Original Sin 2 Donor
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A gem
June 16th, 2021, 18:48
This one is way out of my comfort zone given the art style but the excellent reviews and a decent Steam discount make me take the plunge and it is a hugely enjoyable and immersive RPG with increasing levels of complexity as you progress.
Dont let the first impressions of the graphics put you off….there is a genius of game design here.
Dont let the first impressions of the graphics put you off….there is a genius of game design here.
Watcher
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June 16th, 2021, 19:25
That's all good to hear. The graphics don't appeal to me either… and that normally doesn't keep me from buying a game but, I dunno, there was something about them I found kind of off-putting.
Anyway, wishlisted now and will keep my eye on it more closely!
Anyway, wishlisted now and will keep my eye on it more closely!
June 16th, 2021, 21:28
I have wishlisted it too. I'll wait to finish playing HoMM3 (which may be never), Tainted Grail and 20 other games and then I'll play it
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June 16th, 2021, 21:49
I'm playing the release candidate now…it's much more polished, I love how you only get a couple items after each combat that are character locked after they select them. Makes the story more the important part then managing all the inventory….plus being able to select reactions based moods you want between characters….is nice…
It provides the story element in in slide based info where you have input and can use skills and selections to change them….you decide where you go on the adventure map and if you recruit more.
It provides the story element in in slide based info where you have input and can use skills and selections to change them….you decide where you go on the adventure map and if you recruit more.
--
If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.
SasqWatch
Original Sin 2 Donor
June 16th, 2021, 21:52
I can easily overlook poor/dated graphics, if the story, exploration and combat are robust and enjoyable. And Pladio, no one ever finishes with Homm 3, you only take a small break until it reels you back in!!
SasqWatch
June 17th, 2021, 08:43
The video posted earlier and the good reviews so far made me wishlist it too. And I like the graphics, which made me think of Card Hunter, a game that I enjoyed more than I had expected.
June 17th, 2021, 08:59
9/10 seems generous but sounds like something I'll have to try regardless.
Guest
June 17th, 2021, 13:06
PC Gamer also gave it a 9/10. I think that will be the average. Something this unique deserves an extra point.
--
"From knowledge springs Power, just as weakness stems from Ignorance."
"From knowledge springs Power, just as weakness stems from Ignorance."
June 17th, 2021, 17:06
Added to my wishlist as well - sounds fun and good reviews. Going to try this soon.
--
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
June 18th, 2021, 01:53
… and I brought it. People here seem to like it and great reviews and it's not expensive … and looks fun and different. So worth a try.
--
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
June 18th, 2021, 02:02
I bought it too. I had some interest since seeing a video on it a year or so back, but honestly I grabbed it now because gamers can be such a cynical, nitpicky bunch, and seeing this much near universal positivity directed toward this game and this small team felt like a bandwagon I wanted to be a part of.
I've only played ~1 hour, so no real impressions yet other than that I like the look, the writing is very lyrical, and that I was very frustrated in an early fight because I didn't fully understand how infusing works.
I've only played ~1 hour, so no real impressions yet other than that I like the look, the writing is very lyrical, and that I was very frustrated in an early fight because I didn't fully understand how infusing works.
SasqWatch
June 18th, 2021, 18:09
Originally Posted by JFarrell71Yes, lots of little mechanics take experiencing it to understand in this game. Infusing is kind of cool though, different take on magic.
I bought it too. I had some interest since seeing a video on it a year or so back, but honestly I grabbed it now because gamers can be such a cynical, nitpicky bunch, and seeing this much near universal positivity directed toward this game and this small team felt like a bandwagon I wanted to be a part of.
I've only played ~1 hour, so no real impressions yet other than that I like the look, the writing is very lyrical, and that I was very frustrated in an early fight because I didn't fully understand how infusing works.
--
If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.
SasqWatch
Original Sin 2 Donor
June 18th, 2021, 18:26
I'm still busy with Mercenaries Blaze, but I'm going to pick this one up too. Love to get random jewels like this out of nowhere.
Guest
Traveler
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June 20th, 2021, 02:52
I am enjoying it so far and the graphics don't bother me. Graphics only tend to bother me when I buy a game expecting a high level of 3D graphics and they don't deliver. Course there are also good graphics that I don't like the style which is a different thing. Luckily I enjoy the style of these. It has a rather odd but nice charm to it.
--
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
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