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Baldur's Gate 3 - Patch #5 is live
July 16th, 2021, 19:31
Patch #5 for Baldur's Gate 3 can be downloaded:
More information.
Patch #5Thanks Redglyph!
In last week's Community Update we introduced some of the major new features and improvements coming to Baldur's Gate 3 in Patch 5. During Thursday's Panel From Hell 3 we recreated some of these updates during our first ever #LarPG (in addition to giving open-mouth kisses to human skulls and wielding sausages at dubious suits of armour).
Is the sausage mightier than the sword? Depending on the meat content, yes.
Today you get to try it out for yourself. Patch 5 is now live!
Onward, for a read of our patch notes in full:
[…]
More information.
July 17th, 2021, 00:14
This version of the game is running so much smoother. I dig all the changes made so far also. It really feels like you should rest sometimes althrough I am reluctant to so I can avoid events progressing before I'm ready.
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July 17th, 2021, 00:53
I finally got around to jump aboard the train and I like it so far. Can't wait for full release and the editor, got me a campaign all planned out!
Watchdog
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July 17th, 2021, 11:45
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July 17th, 2021, 21:46
I’m 99% sure, Larian even has a section on their Discord channel dedicated to BG3 modding. Also, giving the longevity of NVN’s modding scene, it would be insane not to try to do something similar with BG3
Watchdog
July 18th, 2021, 20:20
No editor or DM mode is planned…at least not for a few years, maybe after release.
They are finally listening to community and of course the game just got better thx to it.
They are finally listening to community and of course the game just got better thx to it.
Watchdog
July 18th, 2021, 20:22
Originally Posted by DolbyIt doesn't need to be planned the tools are there from the original sin engine. All they have to do is provide the content and implement it in-game. Doubt you will see it on EA.
No editor or DM mode is planned…at least not for a few years, maybe after release.
They are finally listening to community and of course the game just got better thx to it.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
July 18th, 2021, 21:36
Guess you never tried the various Original Sin 1&2 mods and few campaigns.
Once again they have the tools already as it's the same engine.
Link - https://www.pcgamer.com/how-to-set-u…-2s-mod-tools/
Edit: All they need to do is assign a small team to update the tools. Don't give me it's impossible as Larian is not a small indie developer like they were ten years ago.
Once again they have the tools already as it's the same engine.
Link - https://www.pcgamer.com/how-to-set-u…-2s-mod-tools/
Edit: All they need to do is assign a small team to update the tools. Don't give me it's impossible as Larian is not a small indie developer like they were ten years ago.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Last edited by Couchpotato; July 18th, 2021 at 22:18.
July 18th, 2021, 21:40
Oh man, if anyone has been spared Original Sin two up to this point, by all means do not soil yourself now. Run for the exit immediately, you'll thank me later!
One is tolerable, yet that second one, yikes. Just yikes.
One is tolerable, yet that second one, yikes. Just yikes.
SasqWatch
July 18th, 2021, 22:08
Originally Posted by CarnifexI found it quite fun and there are many things that are very well done, even if I don't like *everything*. But I understand, it's not to everyone's taste
Oh man, if anyone has been spared Original Sin two up to this point, by all means do not soil yourself now. Run for the exit immediately, you'll thank me later!
One is tolerable, yet that second one, yikes. Just yikes.

That being said, I've never finished it. I liked it but it's not my preferred game.
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July 18th, 2021, 22:16
Originally Posted by RedglyphFor me both games are like your experience with PoE 1&2. I always try to replay and finish both but I quickly become uninterested, and move on to another game.
I found it quite fun and there are many things that are very well done, even if I don't like *everything*. But I understand, it's not to everyone's taste
That being said, I've never finished it. I liked it but it's not my preferred game.
It doesn't help with the various changes and how the middle part falls in quality.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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July 21st, 2021, 06:12
I may have spoke too soon regarding stability. I have had a couple of crashes and some weird funky colours displaying at times forcing restart. It is still overall a big improvement through.
I do wish you could group select when you want to put your party into stealth for instance. As it is I'm selecting them one by one. Also with the chaining I wish there was a button to say to my party wait here without having to unchain them one by one as that is tedious and a tad annoying.
I do wish you could group select when you want to put your party into stealth for instance. As it is I'm selecting them one by one. Also with the chaining I wish there was a button to say to my party wait here without having to unchain them one by one as that is tedious and a tad annoying.
July 21st, 2021, 06:23
Originally Posted by SilverNot sure what you mean by this… you only need to unchain once: the person who you want to move from the rest of the party.
Also with the chaining I wish there was a button to say to my party wait here without having to unchain them one by one as that is tedious and a tad annoying.
SasqWatch
July 21st, 2021, 08:05
Originally Posted by JFarrell71Yeah your right. I had a brain fart. I think because I find it annoying having to click and drag as it sometimes takes a few attempts to do so.
Not sure what you mean by this… you only need to unchain once: the person who you want to move from the rest of the party.
July 21st, 2021, 10:05
Oh no, do they still insist keeping this stupid chain gizmo? That's the most clunkier part of their UI. I hated that in D:OS2. It takes more time to do anything and doesn't work very well, one has to fiddle with it a lot.
The proven selection system in the other classic CRPGs is perfect, it's so easy to just hit one key to select all, and shift-key to select one / several characters. I don't know why Larian chose that, or at least is not offering both solutions.
The proven selection system in the other classic CRPGs is perfect, it's so easy to just hit one key to select all, and shift-key to select one / several characters. I don't know why Larian chose that, or at least is not offering both solutions.
July 21st, 2021, 11:37
Originally Posted by Silver
Also with the chaining I wish there was a button to say to my party wait here without having to unchain them one by one as that is tedious and a tad annoying.
Originally Posted by JFarrell71I read somewhere that there's a "Toggle Group Mode" option in keybindings, which amounts to a "chain all / chain none" toggle. It's not assigned by default.
Not sure what you mean by this… you only need to unchain once: the person who you want to move from the rest of the party.
--
"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
"Mystery is important. To know everything, to know the whole truth, is dull. There is no magic in that. Magic is not knowing, magic is wondering about what and how and where." ~ Cortez, from The Longest Journey
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July 21st, 2021, 11:58
Originally Posted by ArhuAh, that would already be helpful
I read somewhere that there's a "Toggle Group Mode" option in keybindings, which amounts to a "chain all / chain none" toggle. It's not assigned by default.

Anyway, they're usually listening and I've seen long forum threads on this, so it may still change.
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