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RPGWatch Forums » Comments » News Comments » Achilles: Legends Untold - Announced for early 2022

Default Achilles: Legends Untold - Announced for early 2022

August 8th, 2021, 11:11
The action-RPG Achilles: Legends Untold has been announced for Q1 2022:

Achilles: Legends Untold

Take part in the journey of Achilles, who stands in the middle of the centuries-long conflict between Hades and Ares. The young hero is being sent to battle the War God's child - Phobos. His journey will take him to many different corners of mythological lands where he will obtain powerful artifacts that will aid him in his quest. Achilles is not alone as Hephaistos - the god of blacksmiths - is always ready to craft new weapons in exchange for materials.

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Achilles: Legends Untold is an isometric action RPG game, greatly inspired by the souls-like genre and old-school hack&slash games. The players will venture through many unwelcoming locations, battling legendary creatures and trying to piece up the story of the world. The game is a bit lighter on the "souls" side, as the studio wanted to create an easy-to-learn but hard to master experience. Because of that, Achilles: Legends Untold may be enjoyed by the souls veterans and new players alike. And if help is needed, just summon your friends to play together in jolly cooperation, and explore various dungeons together.

The gameplay features enjoyable and skill-based combat, RPG elements, and resource management. Every item found on the journey might prove itself useful in creating new weapons and gear when brought back to Hephaistos. Throughout the game, players will become more and more skillful alongside the main character, gaining the ability to take on even more powerful foes! And you can be sure there are plenty of abominable and dreadful enemies that will cross your path.

Achilles: Legends Untold also features an innovative GAIA system, responsible for the AI characters' actions who feel lifelike and work together in unpredictable ways. Experience immersive battles in which monsters adapt to your playstyle, try different strategies, or create ambush scenarios, driven by this contemporary in-house designed system.
Will you be persistent enough to grow in strength and take down Ares?

  • An engaging and original story inspired by the Greek mythology
  • Beautiful, eye-catching graphic design
  • Deep combat inspired by the souls-like genre and old-school hack&slash games
  • Easy to learn and hard to master gameplay
  • Jolly cooperation!
  • Innovative GAIA system responsible for enemies' AI
More information.
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August 8th, 2021, 17:45
I'm not the biggest fan of action-y type games, yet I love mythology genre books, shows, and games, so I'll be keeping an eye on how this one develops.
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August 8th, 2021, 19:45
Read about this game a few days back. Looks like an upgraded Titan Quest.
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August 9th, 2021, 07:37
Soulslikes are my kind of games. Harder, the better. Added to my wishlist.
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August 9th, 2021, 09:05
It looks more like a Diablo clone than a soulslike to me.
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August 9th, 2021, 12:41
Originally Posted by JDR13 View Post
It looks more like a Diablo clone than a soulslike to me.
At 0:30 the trailer reads "deep souls like combat," which is too bad for me as I prefer Diablo combat.
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August 9th, 2021, 16:20
Originally Posted by forgottenlor View Post
At 0:30 the trailer reads "deep souls like combat," which is too bad for me as I prefer Diablo combat.
Nah it's still a Diablo clone but the combat is harder that's all. This is not Dark Souls. Another developer is combining the same combat with the isometric view as well.

Link - https://store.steampowered.com/app/9…Four_Kingdoms/

Calling both these games Soulslikes is a genre mislabel.
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August 9th, 2021, 17:50
Originally Posted by Couchpotato View Post
Nah it's still a Diablo clone but the combat is harder that's all. This is not Dark Souls. Another developer is combining the same combat with the isometric view as well.

Link - https://store.steampowered.com/app/9…Four_Kingdoms/

Calling both these games Soulslikes is a genre mislabel.
Then I'll keep my eyes on this one, thanks. Though for me, soulslike combat doesn't have to do with the point of view, but with the constant dodging, blocking, and maintaining stamina.
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August 9th, 2021, 19:27
Originally Posted by forgottenlor View Post
Then I'll keep my eyes on this one, thanks. Though for me, soulslike combat doesn't have to do with the point of view, but with the constant dodging, blocking, and maintaining stamina.
Yes, you're right about that. It's not related with point of view, but combat mechanics. There are several 2D Soulslikes also. In Diablo style action RPGs, game generally releases hordes of enemies onto the player and most of these games don't have a stamina, dodging and blocking system. You just hack and slash your way through these cannon fodders without much thought, your only concern is how much health potions you left. In Souls like action RPGs, stamina is the center of gameplay. Generally player encounters with less foes and has to carefully calculate his/her moves. Dodging, blocking and attacking at the right time is the key to success. Therefore they are generally more difficult to play than Diablo style games.
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