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Black Geyser - updates & discussions
September 23rd, 2021, 10:37
A fresh thread for Black Geyser! 
I'll put updates here for now, since the game is in development. At least for the "regular updates" that are incremental and frequent. I'll post the major updates on the news.
I have the feeling most of you are following that from a distance, but let me know what you think and if you'd rather see more news on this game.

I'll put updates here for now, since the game is in development. At least for the "regular updates" that are incremental and frequent. I'll post the major updates on the news.
I have the feeling most of you are following that from a distance, but let me know what you think and if you'd rather see more news on this game.
Update #11 Is Here!
Fixes and improvements
- Optimized loading times for most houses and indoor transitions
- Creatures will no longer wander beyond area boundaries
- Fixed loot bags causing loading screens to get stuck
- Gibs (falling to pieces) can now be disabled in Settings
- Added interact option and base dialogue to Siracca
- Fixes in Command Company behavior
- Exceeded level cap no longer causes issues
- Fixed the quest path for trying to spare Gaston in Smite the Smith
- Fixed Peer Pressure journal entry mentioning Zelima instead of Ilio
- Added dialogue to the bandits at the Moonstone in Trapped Under the Surface
- Added missing starting journal entry to The City of Iron
- Fixed spawn points at the Garden of Delights Great Pavilion
- Attacking giants in Deron-Guld now turns the entire city hostile
- Lieutenant Reeves now has proper combat behavior
- Giant and cyclops can now deal damage in combat
- Added more diverse merchant dialogue options
- Added book contents to "Trials of the White Elves"
- Added loading screen hint about item splitting
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September 23rd, 2021, 12:28
If there is, it would be pretty meaningless with this lot. I would recommend an "if and when it turns up I'll take a look" approach.
--
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
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September 23rd, 2021, 12:41
For now they're aiming at Q1 2022.
The EA has several phases revealing each more content, to the entire game if I understood correctly. Which reveals everything but should be safer for the bug hunting.
The EA has several phases revealing each more content, to the entire game if I understood correctly. Which reveals everything but should be safer for the bug hunting.
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September 23rd, 2021, 13:23
Well, the problem with Black Geyser is, that I'm currently being spoiled by Pathfinder WotR. It's still buggy, but apart from thhat it's a superb game.
But I guess a release of Black Geyser is some time ahead (don't think it'll happen in W1 2022), so I'll be hungry for the next party-based fantasy cRPG.
But I guess a release of Black Geyser is some time ahead (don't think it'll happen in W1 2022), so I'll be hungry for the next party-based fantasy cRPG.
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
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