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Things missing in Medieval-Fantasy games (dirt, sewage, tanneries,…)
Things missing in Medieval-Fantasy games (dirt, sewage, tanneries,…)
February 4th, 2022, 19:40
Dying Light 2 is chock full of grime and viscera. You'd all love it.
SasqWatch
February 4th, 2022, 19:40
Originally Posted by Alrik FassbauerYeah I think it's good for games that have that kind of style to be in that way
Personally, I LOVED that game BECAUSE it had no realism in it !
But that comes rather from my own frustration that MOST games define "realism" as "having more blood, more gore. more violence" …
Besides, please take a look at my current ( for years now ) signature !
February 5th, 2022, 22:13
Adding environmental noise can be a lot of work. Just take a broken chair: it's going to have a lot more surfaces than a normal chair, so more work modelling and texturing. On top of that it's useless except for a slight enhancement of the atmosphere.
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February 6th, 2022, 13:22
SWTOR has a lot of "war dirt" on some maps. Corellia, the planet, for example. I'm always hugely impressed in how much work they did into creating a destroyed world !
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"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
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Things missing in Medieval-Fantasy games (dirt, sewage, tanneries,…)
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