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Default Mechajammer - Patch 1.08

February 11th, 2022, 19:24
Whalenought Studios have released the next patch for Mechajammer.

Mechajammer | V1.08 Patch Notes

Hexagonal grid, new coat colours, passing time & more!

Welcome to the Mechajammer v1.08 patch! There's a long list of new features, improvements and fixes!

Load up a game now to try out tile mode - where you can play on a hexagonal grid! You've also been asking about changing the colour of your characters coats for a while now, v1.08 lets you rid of your green jacket for an array of other colours.

There's not just visual changes in this update, but lots of balances to gameplay. Let us know how you find v1.08 over on the Mechajammer discord.

Features Added
  • Added menu to rest to pass time and heal life, although at the risk of random encounters
  • Added Tile Mode option for combat where players can play on a hexagonal grid
  • Notepad can open during dialogue
  • Can switch between walk UI and target UI in combat with hotkey for leading shot clarity
  • Companions and player pathfind around fire, oil, acid, electric sparks and traps, unless there are no other routes available
  • Can hire companions from allied gangs that use range weapons
  • Can change player's coat color in character sheet and character creation
  • Can name saves in Save/Load menu
[…]
More information.
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February 11th, 2022, 19:25
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February 15th, 2022, 07:49
@Redglyph Did they ever fix the GOG patching?
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February 15th, 2022, 11:50
Originally Posted by Couchpotato View Post
@Redglyph Did they ever fix the GOG patching?
What do you mean? The download size being sometimes much bigger?

I don't even know whether it's a constraint from GOG (because the provide full downloads) or if that's the publisher being lazy and not providing a smaller patch.

All I know is GOG's support has become non-existent, most bugs are left unanswered now, and when there is an answer it's weeks or months later.
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February 15th, 2022, 11:58
Well the developer mentioned patch updates were slower to post on GOG compared to steam. Basically the GOG release wasn't getting the fixes, and buyers weren't happy.

Looked like GOG was to blame and he was supposed to look into it.
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February 15th, 2022, 12:24
Originally Posted by Couchpotato View Post
Well the developer mentioned patch updates were slower to post on GOG compared to steam. Basically the GOG release wasn't getting the fixes, and buyers weren't happy.

Looked like GOG was to blame and he was supposed to look into it.
Yeah, someone said once that the downloadable patches took longer to be available. This service isn't even available on Steam so there is no comparing. That time, I had the update through Galaxy a little later than Steam but it was close enough. In other cases I had it earlier.

I'm not hanging around anymore so I never heard anything more about it. I think those d/l patches are always available later these days. Galaxy is very light-weight but Windows-only so the files are probably mostly for Linux players.

We'll have to see where this is headed, after their decision to focus on "their core business", whatever that meant.
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February 16th, 2022, 21:41
Perhaps I'll check this out again during my staycation next week but I might be better off waiting until it appears they're completely done updating it. They're apparently releasing a hot fix later this week.
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February 16th, 2022, 23:28
Originally Posted by daveyd View Post
Perhaps I'll check this out again during my staycation next week but I might be better off waiting until it appears they're completely done updating it. They're apparently releasing a hot fix later this week.
I haven't checked for a while. Perhaps I'll try at some point too. Let us know!

"Staycation"? Sounds very … frustrating?
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February 17th, 2022, 00:24
I'd also be curious to know the current state of affairs, though after what I heard a few weeks back, I'm in no rush to dive in yet.
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