Black Geyser - Review @ Mortismal Gaming - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Black Geyser - Review @ Mortismal Gaming

Default Black Geyser - Review @ Mortismal Gaming

March 19th, 2022, 14:13
Mortismal Gaming has reviewed Black Geyser: Couriers of Darkness:

Black Geyser - Review After 100%

loading…

More information.
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
Original Sin 1 & 2 Donor

#1

Join Date: Oct 2006
Location: NRW/Germany
Posts: 15,147
Mentioned: 123 Post(s)

Default 

March 19th, 2022, 16:44
Played the prologue yesterday no bugs yet, and it's not bad. Yes it's a clone of BG that's a given. You also have to get familiar with a few strange design decisions though.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Jaded Old-Timer

#2

Join Date: Oct 2010
Location: Spudlandia
Posts: 28,555
Mentioned: 161 Post(s)

Default 

March 19th, 2022, 19:46
Originally Posted by Couchpotato View Post
You also have to get familiar with a few strange design decisions though.
Which ones?
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw


Currently playing: Black Geyser
Morrandir is offline

Morrandir

Morrandir's Avatar
SasqWatch
RPGWatch Donor
Original Sin 2 Donor

#3

Join Date: May 2013
Location: Germany
Posts: 4,368
Mentioned: 40 Post(s)

Default 

March 19th, 2022, 22:55
Originally Posted by Couchpotato View Post
Played the prologue yesterday no bugs yet, and it's not bad. Yes it's a clone of BG that's a given. You also have to get familiar with a few strange design decisions though.
Do you mean the greed aspect to the game? I played the demo and thought it was good enough to play. Not high on my list but something I want to play when I need something different or new.
--
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
wolfgrimdark is offline

wolfgrimdark

wolfgrimdark's Avatar
SasqWatch
Original Sin Donor

#4

Join Date: Jun 2008
Location: NH
Posts: 3,391
Mentioned: 79 Post(s)

Default 

March 19th, 2022, 23:35
No not the greed system even though it makes looting pointless. I'm talking about bad gui/ui design. The inventory, quest log, and crafting needs more work or a redesign.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Jaded Old-Timer

#5

Join Date: Oct 2010
Location: Spudlandia
Posts: 28,555
Mentioned: 161 Post(s)

Default 

March 20th, 2022, 16:38
A friend of mine is playing it. He said that besides some random load crashes, it's very similar to pillars of eternity.
Telstar is offline

Telstar

Telstar's Avatar
CRPG lover

#6

Join Date: Oct 2018
Location: Italy
Posts: 374
Mentioned: 1 Post(s)

Default 

March 20th, 2022, 18:44
14 hours in here & no major complaints as yet. There's some really juicy rogue talents in this game which take an hour or two to practice, something the speeders might be missing.
lackblogger is offline

lackblogger

lackblogger's Avatar
SasqWatch

#7

Join Date: Nov 2014
Posts: 4,353
Mentioned: 91 Post(s)

Default 

March 21st, 2022, 00:34
Originally Posted by Telstar View Post
A friend of mine is playing it. He said that besides some random load crashes, it's very similar to pillars of eternity.
Eh? It's similar in that it's a party-based game that uses an isometric camera and RtwP combat. I wouldn't say the style of the world or characters are similar, and the production values aren't on the same level.
JDR13 is online now

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#8

Join Date: Oct 2006
Location: Florida, US
Posts: 32,638
Mentioned: 135 Post(s)

Default 

March 21st, 2022, 00:46
Originally Posted by JDR13 View Post
Eh? It's similar in that it's a party-based game that uses an isometric camera and RtwP combat. I wouldn't say the style of the world or characters are similar, and the production values aren't on the same level.
More like PoE was what I weas hoping for and not the feel I got at all. Morel ike BG but with crafting and its own non-D&D but still Vancian casting limits magic and combat system
hairyscotsman2 is offline

hairyscotsman2

Watcher

#9

Join Date: Jan 2013
Posts: 85
Mentioned: 1 Post(s)

Default 

March 21st, 2022, 07:39
I'm quite impressed after watching that video. For such a small studio it is really quite impressive what they have produced. Remember that they had less than 10% of the people compared to Owlcats for Kingmaker.
--
Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
bjon045 is online now

bjon045

bjon045's Avatar
SasqWatch

#10

Join Date: Oct 2006
Location: Sigil
Posts: 1,954
Mentioned: 16 Post(s)

Default 

March 21st, 2022, 11:02
Originally Posted by Couchpotato View Post
No not the greed system even though it makes looting pointless.
Isn't it a matter of choice, if you decide to play on the greedy side? Apparently it's a valid option, though I wonder if that changes how the story unfolds.

Too bad for the UI, hopefully they'll continue improving it.
Redglyph is offline

Redglyph

Redglyph's Avatar
SasqWatch

#11

Join Date: Aug 2020
Location: Good old Europe
Posts: 4,802
Mentioned: 83 Post(s)

Default 

March 21st, 2022, 11:22
I'm not having any issues with the UI at this point in time.
lackblogger is offline

lackblogger

lackblogger's Avatar
SasqWatch

#12

Join Date: Nov 2014
Posts: 4,353
Mentioned: 91 Post(s)

Default 

March 21st, 2022, 14:49
The intention was definitely to make the Greedy playthru viable, not some tacked on thing.
--
--| sometimes game writer |--
screeg is offline

screeg

screeg's Avatar
floating head

#13

Join Date: Oct 2006
Location: USA
Posts: 2,339
Mentioned: 10 Post(s)

Default 

March 21st, 2022, 15:35
First written early review of the game I managed to find of the game.

https://www.mmorpg.com/editorials/th…ess-2000124578

Now I understand better the UI annoyances some mention over here. Still, it doesn't sound bad and I'm getting more and more curious to try it.
vanedor is offline

vanedor

vanedor's Avatar
Keeper of the Watch

#14

Join Date: Nov 2007
Location: Quebec city
Posts: 1,172
Mentioned: 13 Post(s)

Default 

March 22nd, 2022, 11:30
I'll read the link when I've completed it, I'm trying my hardest to avoid spoilers at the moment, so don't want to see spoilers while I look for brief UI bullet points.

There's quite a gulf between a UI with nitpicks and a UI that is just bad. At this moment in time I do not consider it a bad UI, but it's still early days in my run, relatively speaking.
lackblogger is offline

lackblogger

lackblogger's Avatar
SasqWatch

#15

Join Date: Nov 2014
Posts: 4,353
Mentioned: 91 Post(s)

Default 

March 22nd, 2022, 11:46
I found the game quite enjoyable as long as you're not comparing it to games with much bigger teams. It's definitely worth the asking price; at least when I bought it in EA. Not sure if it went up. There are weaknesses (multiclass being the worst) but it's fine overall.
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
crpgnut is offline

crpgnut

crpgnut's Avatar
Survival Game Nut
RPGWatch Donor
Original Sin Donor

#16

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 8,790
Mentioned: 65 Post(s)

Default 

March 22nd, 2022, 15:23
Currently, it's listed at 34 CAD$. Decent.
vanedor is offline

vanedor

vanedor's Avatar
Keeper of the Watch

#17

Join Date: Nov 2007
Location: Quebec city
Posts: 1,172
Mentioned: 13 Post(s)

Default 

March 22nd, 2022, 15:36
Originally Posted by crpgnut View Post
There are weaknesses (multiclass being the worst) but it's fine overall.
What's the problem here?
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw


Currently playing: Black Geyser
Morrandir is offline

Morrandir

Morrandir's Avatar
SasqWatch
RPGWatch Donor
Original Sin 2 Donor

#18

Join Date: May 2013
Location: Germany
Posts: 4,368
Mentioned: 40 Post(s)

Default 

March 22nd, 2022, 18:17
Now I remember why I never finished the demo. You have to kill a non-hostile innocent fox for a quest. I stopped at that point hoping they would provide another alternative. Reviews on steam indicate they didn't.

Aside from that hope the game does well enough for them to make some profit as the game isn't bad for its class.
--
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
wolfgrimdark is offline

wolfgrimdark

wolfgrimdark's Avatar
SasqWatch
Original Sin Donor

#19

Join Date: Jun 2008
Location: NH
Posts: 3,391
Mentioned: 79 Post(s)

Default 

March 22nd, 2022, 18:47
Originally Posted by Morrandir View Post
What's the problem here?
Gonna grab a fanboi's response since he's pro BGCoD most all the time, I will edit it a bit for clarity:

InEffect 3 days ago | reply
problem with multiclassing is you generally get less than the sum of the two classes. And gear restrictions are weird with no clear pattern apart from testing on what will work. Answering the question - you do end up with a 20/20 character if you can find enough XP. Problem is finding 20/20 build that would be worth it. They all give up something important with the low point buy. Like fighter/cleric can't use either large blades or poles, so they are limited to staves if they want to do any damage whatsoever. And the rest are even worse in that regard. But above-mentioned fighter/cleric is almost the only worthwhile multiclass out there as far as soloing goes. I'll need to finish the fully-released game to get the proper stat spread on it, though. Poked about yesterday a bit, but I need to see all the new gear to finalize it.
Maybe some triple class with fighter/thief/spellweaver could also work somewhat with medium armor and shield, but that's way weaker in the damage department
The main problem you will run into is stat allocation. Even with gear it's a bit problematic to fit in everything you might want and even more importantly - get there in one piece.
Also, don't overthink it. It's easy to solo ironman the game on courier if you know what you are doing.

So yeah, things did change a bit since EA. I will get to updating stuff once my run is done, so I don't need to do it over. Mainly they did change the multiclassing rules a bit, but the exact inner workings are a bit confusing since the game is not exactly transparent on the rules there. I probably won't bother poking at working out exactly how it operates and will just dev console test ones that I think have any potential
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
Last edited by crpgnut; March 22nd, 2022 at 18:53. Reason: edited for clarity.
crpgnut is offline

crpgnut

crpgnut's Avatar
Survival Game Nut
RPGWatch Donor
Original Sin Donor

#20

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 8,790
Mentioned: 65 Post(s)
RPGWatch Forums » Comments » News Comments » Black Geyser - Review @ Mortismal Gaming
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 01:32.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch