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If you can chang one thing in G3, what would it be
If you can chang one thing in G3, what would it be
December 30th, 2006, 02:25
Don't complain but make changes, in your imagination at the least.
I would like the first round of Arena fighting take place on the ship in the beginning. (I love that ship in G2!) Imagine as the ship approaching the mainland, Diego being the oldest and wisest would say to his friends,"We have been at sea for far too long sleeping and drinking, my hands are getting a bit rusty. What don't we go a few rounds against each other…" That would have been a nice introduction to the new fighting system. D*mn, I hope PB would add that ship back somehow.
I would like the first round of Arena fighting take place on the ship in the beginning. (I love that ship in G2!) Imagine as the ship approaching the mainland, Diego being the oldest and wisest would say to his friends,"We have been at sea for far too long sleeping and drinking, my hands are getting a bit rusty. What don't we go a few rounds against each other…" That would have been a nice introduction to the new fighting system. D*mn, I hope PB would add that ship back somehow.
December 30th, 2006, 03:09
I think the combat. Even though it's good, I think it should have been better. There's no feeling of impact when your weapon strikes something.
If I could change something graphic-wise, it would be the water.
I really hate how the ocean looks good for a few yards out and then turns into a murky grey soup. I'm still trying to figure out how to extend the range for the high-texture water by altering the ini. file. If anyone knows, please tell me.
If I could change something graphic-wise, it would be the water.
I really hate how the ocean looks good for a few yards out and then turns into a murky grey soup. I'm still trying to figure out how to extend the range for the high-texture water by altering the ini. file. If anyone knows, please tell me.
December 30th, 2006, 03:51
Id change animals being able to leap out of cave walls from behind you and attack!!
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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
December 30th, 2006, 10:58
Combat-Balancing need to be improved:
Orcs and Men are too weak - hitpoints should be increased
The "only one attaks you" is unrealistic - remove this (at least on the "Hard" setting).
Some animals are unbalanced, too -> Bloodfly is harder to kill than
a dragon for example.
Orcs and Men are too weak - hitpoints should be increased
The "only one attaks you" is unrealistic - remove this (at least on the "Hard" setting).
Some animals are unbalanced, too -> Bloodfly is harder to kill than
a dragon for example.
December 30th, 2006, 18:47
Also want to add that the way monsters instantly regenerate all of their hit points as soon as they get a certain distance from you is ridiculous.
The Devs were able to build an entire world that streams into memory, but they couldn't program it to remember how much damage you did to an enemy 2 minutes earlier?!?
The Devs were able to build an entire world that streams into memory, but they couldn't program it to remember how much damage you did to an enemy 2 minutes earlier?!?
December 31st, 2006, 00:56
lockpicking!
It just doesn't feel rewarding. you either open the lock or you can't. Then again i don't wish to see an other stupid minigame ala oblivion.. Old gothic 1&2 way was the best.
It just doesn't feel rewarding. you either open the lock or you can't. Then again i don't wish to see an other stupid minigame ala oblivion.. Old gothic 1&2 way was the best.
December 31st, 2006, 01:56
I would change the way people in cities react to their "savior", some of them are simply rude and it just doesn't fit - I was expecting the saved cities to at least offer a few quests or gifts as gratitude. He should at the very least be praised by the people.
SasqWatch
Original Sin Donor
Watchdog
January 2nd, 2007, 23:46
January 3rd, 2007, 12:38
I'd make it possible to give your NPC followers basic commands, like "wait here", "fight this", "run for your life" and "follow me".
January 3rd, 2007, 23:06
Since lockpicking was already mentioned by Dez, I'll goo for the 'climbing' thing. I really miss it to climb on roofs and many other things.
@HWF Long time no see for me, so I say a warm 'hello' to you. I do have a question -> What should be the title for you if this is what bugs you?
@HWF Long time no see for me, so I say a warm 'hello' to you. I do have a question -> What should be the title for you if this is what bugs you?
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so very, very tired (Star Trek XI quote according to the Simpsons)
so very, very tired (Star Trek XI quote according to the Simpsons)
January 12th, 2007, 11:04
I would like to see NPC reacting to your stats, appearance.
For example when entering the Hammerclan with 300 ancient knowledge, 100 strength and 450 mana, while wearing a Firerobe people would say (before starting the actual conversation about quests and other stuff) "Welcome Mage of Innos".
For example when entering the Hammerclan with 300 ancient knowledge, 100 strength and 450 mana, while wearing a Firerobe people would say (before starting the actual conversation about quests and other stuff) "Welcome Mage of Innos".
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"Who are we to call this planet Earth, when it's clearly Ocean."
"Who are we to call this planet Earth, when it's clearly Ocean."
January 13th, 2007, 14:05
Hey there are some execellent ideas here, plus the name change is nice and Snarky. 
Well I would actually go with the Aiming System.
While Gothic games are brilliant in many ways, the Aiming System could possibly be the worst ever on a PC game and biggest flaw since it has been broken for 3 games now.
Not having a crosshair or some sort of cursor allowing us to aim at Who and What we want when we want is crimminal.
Admitily the Lockon has helped but being forced to struggle So damn much just to aim or pick up objects really hurts the flow of the game.
When such big battles are necessary, esspecially if you play good character trying to save as many slaves as possible, to go running into battle only to be Locked On to a Freindly and desperatly trying to aim your Fireball at an enemy is quite painful to be forced to constantly run in circles to get the damn Aiming Systen to even work.

Well I would actually go with the Aiming System.
While Gothic games are brilliant in many ways, the Aiming System could possibly be the worst ever on a PC game and biggest flaw since it has been broken for 3 games now.

Not having a crosshair or some sort of cursor allowing us to aim at Who and What we want when we want is crimminal.
Admitily the Lockon has helped but being forced to struggle So damn much just to aim or pick up objects really hurts the flow of the game.
When such big battles are necessary, esspecially if you play good character trying to save as many slaves as possible, to go running into battle only to be Locked On to a Freindly and desperatly trying to aim your Fireball at an enemy is quite painful to be forced to constantly run in circles to get the damn Aiming Systen to even work.
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Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
Trust me, most of the names I have been called you can't translate in any language…they're not even real words as much as a succession of violent images.
SasqWatch
January 14th, 2007, 10:46
I would do away with the random item system. Random items have no place in games, they only exist to cover bad design/laziness.
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Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
January 14th, 2007, 11:22
Originally Posted by bjon045Do you want to fill all the chests in Gothic 3 MANUALLY? That's not laziness, that's efficiency.
I would do away with the random item system. Random items have no place in games, they only exist to cover bad design/laziness.
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"Who are we to call this planet Earth, when it's clearly Ocean."
"Who are we to call this planet Earth, when it's clearly Ocean."
January 14th, 2007, 14:10
They can still do it automatically (randomly) before they build the game and ship it to end-users. From our perspective, the items would be static then.
Watchdog
January 14th, 2007, 14:16
Originally Posted by SemHeh, have you spent an hour clearing out a bandit cave and got 1 healing potion and 2 apples as the reward? Have you played wizardry 8 and missed out on getting the murmasa sword because you were "unlucky"?
Do you want to fill all the chests in Gothic 3 MANUALLY? That's not laziness, that's efficiency.
I could have populated every single chest in a single days work and the NPC's and merchants in another day. If it would have really taken "too long" they should have made it smaller with more detail, rather than a large sprawling world with no heart.
The random chests I suppose I could live with but when you couple it with the merchants with random inventories it does peeve me off quite a bit.
Originally Posted by hwfanaticThat would have been better. At least it would stop the reloading to get better loot.
They can still do it automatically (randomly) before they build the game and ship it to end-users. From our perspective, the items would be static then.
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Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
Favourite RPGs of all time: Wizardry 6, Ultima 7/7.2, Fallout2, Planescape Torment, Baldurs Gate 2+TOB, Jagged Alliance 2, Ravenloft: The stone prophet, Gothic 2, Realms of Arkania:Blade of destiny (not the HD version!!) and Secret of the Silver Blades.
Last edited by bjon045; January 14th, 2007 at 14:20.
Reason: mistake
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If you can chang one thing in G3, what would it be
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What would it be… Gotblivion?
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