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February 6th, 2007, 19:18
Originally Posted by Alrik FassbauerAbsolutely - there are so many mistakes to make in adventure games … whew! I hadn't really played them since Myst on the Mac until a year or so ago, now I have played a bunch! Playing Hotel Dusk on the DS now … good adventure, filled up with pixel hunts and puzzles and loads of opportunities to get tossed from the hotel and see a 'game over' … so yeah, I save plenty!
Me !!!![]()
Well, at least when it's late at night and I want to go to sleep.![]()
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-- Mike
-- Mike
SasqWatch
February 10th, 2007, 10:05
I usually discontinue games without quicksave without giving them a chance. Fable and Bard's Tale included.
Games without proper quicksave function scare me away because I consider them uneccessary timewasters, robbing my life and joy away with meaningless repetition.
I do not feel it adds any feel at all, but rather take it away thanks to building frustration and hate towards the game. When I have to see the same sequence over and over and over again I grow tired. It's bad enough if I have to see the same part twice.
I also lack the ability to play games in 20-30 minute chunks. I need to be able to drop a game exactly when I need to. Sometimes I play for two hours, sometimes for 10 minutes.
And I do not feel like it's a worthy "challenge" either. A challenge to me is to buy a new car, a house, having a kid, getting a good job. That's challenges worth living for. I play games for the experience only. Being someone else for awhile. Someone without chronic Deja Vu.
Games without proper quicksave function scare me away because I consider them uneccessary timewasters, robbing my life and joy away with meaningless repetition.
I do not feel it adds any feel at all, but rather take it away thanks to building frustration and hate towards the game. When I have to see the same sequence over and over and over again I grow tired. It's bad enough if I have to see the same part twice.
I also lack the ability to play games in 20-30 minute chunks. I need to be able to drop a game exactly when I need to. Sometimes I play for two hours, sometimes for 10 minutes.
And I do not feel like it's a worthy "challenge" either. A challenge to me is to buy a new car, a house, having a kid, getting a good job. That's challenges worth living for. I play games for the experience only. Being someone else for awhile. Someone without chronic Deja Vu.
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