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The Witcher - interesting interview
March 12th, 2007, 16:40
Watcher
March 12th, 2007, 16:55
Um, sounds like the motto of the mages of the Unseen University : "Now you see it - now you don't". 
But interesting it is, nevertheless.
I like most this sentence :

But interesting it is, nevertheless.

I like most this sentence :
Update: On request of Atari the interview has been edited in the part where we discuss with developers the future and the potential of the Witcher universe.Ah, Atari …
Last edited by Alrik Fassbauer; March 12th, 2007 at 17:20.
Watcher
March 12th, 2007, 19:32
I like this part where they talk about the engine:
It took a long time of programmers work to apply all the changes we wanted to make in the engine. Of course it was necessary for the game that will be published in 2007Cool stuff., all the latest visual and sound features. And so there is a completely new DirectX 9 compatible renderer (normal mapping, realistic water, spectacular spell effects, shaders on monsters, soft shadows, volumetric fog, etc.), new game mechanics, SpeedTree flora, full day cycle, weather effects, realistic physics, and large variety of full screen effects. That’s what is generally hidden behind the sentence “heavily modified Aurora”
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-- Mike
-- Mike
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