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The Witcher - Preview @ GameSpy
August 21st, 2007, 16:26
Also from Gencon and GameSpy comes this preview of The Witcher. They seem to be using the demo from E3, so much of the territory has been previously covered. With that in mind, here's a bit on potions:
The game has a rather interesting take on potions. Players have alchemy abilities and can mix their own potions and create new ones by mixing ingredients found in the game. Some potions will give great benefits, in Madjei's demonstration he put together a night vision potion that makes certain situations in the game much easier to navigate. Some potions, however, will have unpredictable or even dangerous effects, so down the hatch and hope for the best. As the Witcher drinks potions, he also develops a level of toxicity that rises the more potions consumed. That provides some strategic choices in deciding just when to use potions.More information.
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August 21st, 2007, 16:26
As you say, not much new here. I wonder what he means by this though:
I'll be more interested to see what people have to say after the Games Convention. Is anybody else wondering if they will release that beta version they plan to show there as a demo?
The Witcher uses a leveling system that actually disguises levels.Haven't heard that before..
I'll be more interested to see what people have to say after the Games Convention. Is anybody else wondering if they will release that beta version they plan to show there as a demo?
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Where there's smoke, there's mirrors.
Where there's smoke, there's mirrors.
August 21st, 2007, 18:11
Thats an odd way of putting it isnt it ?
It might mean that after gaining experience you buy skills on the different
skill trees, without actually having a statistic telling you which level you are
or getting a level up notification (something like Vampire i.e).
a problem with their community site right now). If so its possible. I would
expect it closer to the release though (didnt they push it back to Oct ?)
It might mean that after gaining experience you buy skills on the different
skill trees, without actually having a statistic telling you which level you are
or getting a level up notification (something like Vampire i.e).
Originally Posted by mageretteI am trying to remember If CD Project has confirmed a Demo (there is
Is anybody else wondering if they will release that beta version they plan to show there as a demo?
a problem with their community site right now). If so its possible. I would
expect it closer to the release though (didnt they push it back to Oct ?)
August 21st, 2007, 19:01
Originally Posted by JonNikNo plans for the demo before realese at 26 october 2007
Thats an odd way of putting it isnt it ?
I am trying to remember If CD Project has confirmed a Demo (there is
a problem with their community site right now). If so its possible. I would
expect it closer to the release though (didnt they push it back to Oct ?)
Guest
August 21st, 2007, 19:20
This looks like it might be one of my purchases this year. Have high hopes for this one.
Watchdog
August 21st, 2007, 20:05
The wait's getting intolerable. I'm suspicious this might be my GOTY.
Watchdog
August 21st, 2007, 21:02
I'm just hoping it comes together nicely. I anticipate that it will, but as always I'm concerned about bugs …
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-- Mike
-- Mike
SasqWatch
August 22nd, 2007, 02:08
The delay should also mean that the Bioshock train has moved on and people will be ready for a new experience!!
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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
August 22nd, 2007, 04:49
The leveling system sounds like the one in VTM:B. You get points for overcoming challenges, you use them to buy 'powerups'. Rather than getting a bunch of powerups at once in the form of levels, you get them more gradually. I liked the system in VTM:B, it meant that one of the problems J.E. Sawyer was blogging about a while back is mitigated. You don't get to a point in a level and not be able to hack something because of a choice you made hours ago to buy a different skill. If you keep some XPs in reserve you can just buy the skills as you need them.
August 22nd, 2007, 10:02
Not much new except the leveling thing. I don't really know; it doesn't sound that much different from the normal leveling, maybe Badesumofu is right and it is like vtm but I don't think so, I think it more the normal kind of leveling just altered a little
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This is my way of the Ninja: I never take back my word
This is my way of the Ninja: I never take back my word
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