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November 25th, 2007, 00:15
My biggest problem is the scripting effects the developers use, since I always side with Abby and use Aard I really haven't had trouble, as she heals and I stun.
However once the Beast is dead and I am forced into conversations with the Reverend the whole group is beating up Abby while I am forced to chat.
I really hope to hell things like this are just untweaked designs due to being released a bit early, otherwise they are just blatantly bad design decisions.
The same thing happens with Vesna Hood, while escorting her home safely, I was forced into conversations with her, while the Bugerest were attacking her, it's very damn frustrating.
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November 25th, 2007, 01:39
Have I mentioned how much I dislike cut scene dialogues that disrupt the flow of gameplay, especially before/during/after battles!!
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November 25th, 2007, 05:44
I can't imagine anyone liking them Corwin, and I share your pain. I think, in answer to Acleacius, it has to be unintentional design flaw, or even a 'bug,' rather than this problem be a conscious decision by the devs. I can't imagine them purposely having you chat with an NPC while simutaneously watching a nasty monster charging from behind. I especially think it's a bug of sorts, as I have had other problems with cut-scenes in general. I've elaborated about the problems in another thread.
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November 25th, 2007, 08:03
I remember one game that shall forever remain un-named that had monsters attack you during conversations, because it was 'more realistic' since the real world doesn't 'pause' while you talk!! SHUDDER!!!!
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November 26th, 2007, 07:01
What game was that? …Or are you forbidden to say it?
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November 26th, 2007, 07:07
Not forbidden, but its name sends shudders through most of the people who visit here; it's not hard to guess!!
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November 26th, 2007, 07:16
Dungeon Lords?
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November 26th, 2007, 10:38
POR2:RoMD?
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November 26th, 2007, 17:26
You know, most of the acronyms thrown around here I figure out, but I don't have a clue on that one!

BTW… somone should have told the devs of Two Worlds and The Witcher that ONE of them would have to change the name - they both have the same acronyms, and that just doesn't cut it around here!
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November 26th, 2007, 20:29
Pool or Radiance 2: Ruins of Myth Drannor.
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November 26th, 2007, 20:46
Sorry, Jabberwocky--I just know the short list of shuddery titles. I'm probably wrong, too.
I agree that the TW acronym is confusing. I think Two Worlds should be the one to change, maybe to '2W', especially since the title has apparently nothing to do with the game.
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November 26th, 2007, 23:23
I think the "2 Worlds" are the opposite worlds of Gothic and Elder Scrolls. The game "Two Worlds" straddles the middle best I can tell from feedback.
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November 26th, 2007, 23:39
Well, I believe you can just hit esc to skip the video parts.
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November 27th, 2007, 02:43
Yeah, they are making it tough with the acronyms, I like the 2W idea magerette and I even tried tW since "the" usually never gets a capitol in an acronym, iirc but it just looks weird.
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November 27th, 2007, 08:43
Now i am worried that people think that POR2 had dialouge problems.

I must fight for this gem of game, in every instance.
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November 27th, 2007, 15:02
I kept hoping we would run into the Reverend's
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to help her against that bastard, well at least I didn't through completing chapter 3.
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November 27th, 2007, 16:35
Originally Posted by Acleacius View Post
Yeah, they are making it tough with the acronyms, I like the 2W idea magerette and I even tried tW since "the" usually never gets a capitol in an acronym, iirc but it just looks weird.
Ass Creed is a good one I think.
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November 27th, 2007, 17:19
Lol, nice one woges!
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November 27th, 2007, 19:07
Originally Posted by Acleacius View Post
I kept hoping we would run into the Reverend's
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to help her against that bastard, well at least I didn't through completing chapter 3.
You probably have, I think.
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November 27th, 2007, 19:11
Yes and you can hear the whole story

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