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Bethesda Softworks - Dev Profile
January 23rd, 2008, 23:21
Programmer Erik Deitrick is next up for the Bethblog's Inside the Vault profile treatment:
What’s your job at Bethesda?More information.
I’m an interface programmer. So I work on menus and minigames.
What other games have you worked on?
I started off at Ubisoft working on Tarzan Untamed for the GameCube, which was a platformer geared to a young audience. I then worked at a failed dot-com making small games for a platform that never made it to market, which is a shame because my head-to-head wackamole would have revolutionized all mole-based games. Then I got hired here at Bethesda and worked on Oblivion, and now Fallout 3.
January 23rd, 2008, 23:21
So, this guy is the responsible for the crappy interface in Oblivion? And he is working on the same thing with FO3? Wonderful!
Keeper of the Watch
January 23rd, 2008, 23:33
And the Oblivion minigames. Don't forget those.
--
Oh, I wish I had a river I could skate away on. But it don't snow here. It stays pretty green. I'm going to make a lot of money, then I'm going to quit this crazy scene. -- [Joni Mitchell]
Oh, I wish I had a river I could skate away on. But it don't snow here. It stays pretty green. I'm going to make a lot of money, then I'm going to quit this crazy scene. -- [Joni Mitchell]
January 23rd, 2008, 23:38
He's a programmer. I assume he only codes them, not designs them. Or at least doesn't have the end-say in design.
January 24th, 2008, 01:47
Is it just a coincidence of names, or does Bethsoft have a lot of European-born employees?
Or it's simply an east-coast thing. They have a lot more ethic diversity than here in the Crossroads of America. AKA the middle of nowhere.
Or it's simply an east-coast thing. They have a lot more ethic diversity than here in the Crossroads of America. AKA the middle of nowhere.
--
Hammer, anvil, forge and fire,
chase away the hoofed liar.
Roof and doorway, block and beam,
chase the Trickster from our dream.
Hammer, anvil, forge and fire,
chase away the hoofed liar.
Roof and doorway, block and beam,
chase the Trickster from our dream.
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