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Hellgate London - Patch News
March 31st, 2008, 10:30
The Hellgate: London site has news the v1.2 patch is finally coming to single-player while MP heads towards v1.3:
Hot on the heels of Patch 1.2 comes Patch 1.3 which offers a host of new features and improvements to your Hellgate: London experience. This update is just as beefy as its predecessor and then some. Taken from the searing forge of development, it has been hammered and honed on the fiery anvil of in-house testing and will soon be fortified upon being thrust into the cold water that is Test Center.More information.
Metaphors aside, Patch 1.3 has been crafted with an abundance of hotly desired features, the patch notes for which are presently being compiled. The latest addition to Patch 1.3 is Shared Stash, originally slated for the Abyss Chronicles (Patch 2). This feature will allow all of an account's characters to have a space to keep weapons, equipment, and other items in a location where any other characters on the account can access them. Two other new additions to the patch include gambling vendors and an increase to the current Palladium cap per character. Gambling vendors will offer unidentified items for sale which appear as "Normal" rarity and may or may not be worth far more than their purchase price. For more information on the estimated "content schedule" for Patch 1.3, be sure to check the "Lowdown On Upcoming Updates" news post made shortly before Patch 1.2 launched.
Patch 1.3 is estimated to be ready for Test Center next week. A more absolute date will be announced in the coming days along with the update's patch notes.
March 31st, 2008, 10:30
Given my recently voiced disappointment over the long wait for the singleplayer patch - and with the beta starting only this week, it will probably still take a while until release - I am positively surprised that this patch will include also the content of the multiplayer patches up to 1.2.
It seems my bad impression of Flagship Studios was in error after all - and glad to accept that!
It seems my bad impression of Flagship Studios was in error after all - and glad to accept that!
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