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Dungeons & Dragons Tactics - preview and information thread
November 9th, 2006, 21:31
This is a PSP game, which is why I put it in 'off topic'. The folks at GameSpot got a look at this upcoming game:
Earlier today, during a meeting with Atari, we had an opportunity to get our hands on an alpha version of Dungeons & Dragons Tactics for the PlayStation Portable. Currently scheduled for release in February, the turn-based strategy game adheres quite strictly to the D&D 3.5 rule set but is most definitely being developed with newcomers as well as hardcore D&D fans in mind. During the hour or so that we were able to spend with the game on this occasion, we took a good look at the character-generation system (there are no drow or half-dragons, sorry) and then put our new character and his party to work in a couple of early missions.This is one that I'm very much looking forward to for next year!
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-- Mike
-- Mike
Last edited by txa1265; November 13th, 2006 at 16:05.
Reason: Make title more general
SasqWatch
November 10th, 2006, 11:29
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-- Mike
-- Mike
SasqWatch
November 10th, 2006, 19:49
This sounds a lot like Fire Emblem. And if there is anything like FE in this game I might consider picking it up (and a PSP in the way, since I don't have one)
November 10th, 2006, 21:42
Originally Posted by RagnarSlightly off-topic, but Walmart is supposedly having the PSP on sale the day after Thanksgiving for $169.24 (Friday 5-11AM Only).
That's all my girl wants for Christmas…going to be a cheap Christmas this year…![]()
I look at the Fire Emblem games as larger scale - I mean, I had like 20 companions in Sacred Stones … but the whole strategic party based thing looks great.
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-- Mike
-- Mike
SasqWatch
November 11th, 2006, 08:46
Actually, there are 33 characters in FE The Sacred Stones, and I think there were even more characters in Blazing Sword, though unlocking all of them and keeping them alive was quite a feat. The permanent death thing can really force you to replay the same mision over and over again. A DnD game would probably skip this over.
November 11th, 2006, 20:16
I was just thingking of scope - it is your battalion vs. theirs in FE, compared to party vs. monsters in D&D.
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-- Mike
-- Mike
SasqWatch
November 12th, 2006, 14:58
Indeed, so far the only resemblence DnDT has to FE is in the screenshots and maybe some of the game mechanics. We'll have to wait and see.
November 13th, 2006, 16:09
OK, I changed the title to something more generic so I can just dump in more stuff when it happens.
Today GamingNexus has an interview with producer Eric Grossman.
Today GamingNexus has an interview with producer Eric Grossman.
GamingNexus: Can you give us a brief overview of the plot? How did you come up with the plot for the game? Is it based on any existing modules or is it all original?He goes on to say that the game will be ~40 hours or so long, and talks about multiplayer - but doesn't discuss whether it is ad-hoc or infrastructure mode (local or internet wireless)
Eric Grossman: At first, there was a lot of discussion about which realm to set the game. We talked about Forgotten Realms, Eberron and some other settings. Ultimately, we decided to make it just straight up D&D. This allowed for a lot of freedom and Kuju set about to come up with an original story in an agnostic D&D setting. WoTC again consulted and helped us shape the story to make sure that it was true to the license. I don’t want to give too much away, but the player’s party find themselves embroiled in a conflict between two very powerful parties. Depending on their final alignment, the player characters will decide who wins this contest. The story takes you to a variety of locales, from Elven forests to a ruined temple laden with vampires to the Astral Plane.
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-- Mike
-- Mike
SasqWatch
November 16th, 2006, 22:40
Why? Unless it turns out to be complete crap, it looks like a title that can make you buy a console. While it is not a big system seller title, it might turn a few people to a PSP …
November 16th, 2006, 22:44
I suppose if I play my cards right I can grab the console from my nephew. He's only 7 and I can take him. 
I suppose it would be unheard of to port a portable's game to a PC, but one can hope.

I suppose it would be unheard of to port a portable's game to a PC, but one can hope.
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"For Innos!"
"For Innos!"
November 16th, 2006, 23:01
Originally Posted by ArmaThat was one of the initial motivations behind the article series I did at the 'Dot and am starting as a recurring thing here.
Why? Unless it turns out to be complete crap, it looks like a title that can make you buy a console. While it is not a big system seller title, it might turn a few people to a PSP …
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-- Mike
-- Mike
SasqWatch
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