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Have you cheated on your first run of G3..?
November 18th, 2006, 13:32
I personally think it's a sad state of affairs when i see G3 players reverting to cheating, inserting items etc' especially on the first run through the game. Later on maybe after completing a few/couple of games it's then o.k, i do this also - but to buy the game then begin to cheat somehow doesn't seem challenging - although in certain situations (the save game bug for example) it seems easier to cheat than restart.
November 18th, 2006, 13:47
I had to. I needed one of the anchestor's stones, but the orc shaman who had it ran away.
Oh, and I created a swampweed packet, because I couldn't get to Gonzales otherwise. Yeah, I know. But when I play a game I want fun and progress, not frustration. And Gothic 3 was the most frustrating game for me ever. I don't know how my table survived my outbursts of fury, which happened very often when my nameless hero died a sudden death because a bloodfly looked in the wrong direction. Well. So, cheating was some kind of revenge.
Oh, and I created a swampweed packet, because I couldn't get to Gonzales otherwise. Yeah, I know. But when I play a game I want fun and progress, not frustration. And Gothic 3 was the most frustrating game for me ever. I don't know how my table survived my outbursts of fury, which happened very often when my nameless hero died a sudden death because a bloodfly looked in the wrong direction. Well. So, cheating was some kind of revenge.
Guest
November 18th, 2006, 15:43
Gothic games were never easy and I can understand how casual/younger players feel the need to cheat their way through the game.
November 18th, 2006, 16:09
The problem with G3 isn't that it's challenging; it's that it's (a) bug-ridden and (b) god-awfully unbalanced. I didn't cheat; I soldiered on until about level 50 and then gave up on it. I certainly wouldn't have blamed anyone for cheating, though.
Needless to say, I was awfully disappointed. I had been looking forward to G3 for a long time…
Needless to say, I was awfully disappointed. I had been looking forward to G3 for a long time…
RPGCodex' Little BRO
SasqWatch
November 18th, 2006, 17:13
I do confess bug-using on the first run. I started getting so tired while looking for the tomb entrances in Nordmar, that I flew over the mountains to get a better overlook. It's the first Gothic title I did something like this during a "regular" playthrough, though :-).
Watcher
November 18th, 2006, 18:23
Never. I don't like cheating. Only when one has finished/completed the game once or twice, cheating can be used to make some fun in the game. But for serious playing cheating is weak IMO.
November 18th, 2006, 19:15
Combat in Gothic 3 is a form of cheating on its own imo. The hero always fights only one opponent, while the rest of them are idling by. And the whole fighting thing seems to come down to locking your opponents into a swing death-trap, one by one. I consider this to be a built-in cheat in a general meaning of the word.
Watchdog
November 18th, 2006, 19:32
gothic 3 requires no cheating. completing a quest another way is an acceptable solution. for example the shy deer quest. it is not necessary to complete this quest. people really need to think about what the npc's and game are telling them. the deer are shy and if you chase something that is shy, ie a girl for example, you had better be quick about it otherwise they will slip through you fingers. i lost one of the deer but was rewarded 40 levels later when i found it. people who are cheating in nordmar are seriously missing out on one of the most challenging and fascinating worlds created in a game. i can understand if people are getting there and are so far through the game they just want to finish, but damn, it would be such a shame to miss the experience. at least in your next game try going to nordmar before you go to varant.
2 swampweed packages can be earned so there is really no excuse for insterting it. remember taking back a gift you gave someone else is part of the game design and not cheating, unless from a roleplaying aspect and you are playing a true good character.
there are also many of the quest that require you to 'fetch' animal trophies that can be completed if you are not a hunter at all. when i finish the game this time through i will post a report. so far lurker trophies, and shadowbeast horns are the only things i haven't been able to aquire. though i do find it odd that dark snappers give up their skins without you having to learn the skill. also the rotten beasts (a type of lion) do this as well. i think these should be fixed in a patch though.
2 swampweed packages can be earned so there is really no excuse for insterting it. remember taking back a gift you gave someone else is part of the game design and not cheating, unless from a roleplaying aspect and you are playing a true good character.
there are also many of the quest that require you to 'fetch' animal trophies that can be completed if you are not a hunter at all. when i finish the game this time through i will post a report. so far lurker trophies, and shadowbeast horns are the only things i haven't been able to aquire. though i do find it odd that dark snappers give up their skins without you having to learn the skill. also the rotten beasts (a type of lion) do this as well. i think these should be fixed in a patch though.
November 18th, 2006, 20:04
Don't lecture me. I played Gothic 1 ten times without cheating because it never was frustrating. In Gothic 2 I had to cheat because I lost a mainquest item, but that's better than not having the ability to cheat at all!
I wanted to finish Gothic 3. I had the two swampweed packets but somehow I sold them or so. Visiting every trader in the whole world to find those packets … no, thanks. It's just tedious. When I cheated I just imagined that I found the trader and got my packet back. It's the same effect. I already looked into the forums to find out if the Mora-Sul-quests were just bugridden or if I did oversee anything, so this wasn't so hard to consider.
If I had been sure: yes, I don't need that quest to finish the game, or: yes, I can solve this also by knocking Gonzales down without losing other quest-possibilites … it probably would have been otherwise.
If Gothic 3 had not been so frustrating in combat, story, design … yeah. For me, it's just like Ultima 9. Another third part which doesn't resemble its precedessors. I don't regret cheating or looking in the internet for solutions, because I'm truly disappointed with the game, and my disappointment would not have been vanished if I didn't cheat. Quite the opposite.
I wanted to finish Gothic 3. I had the two swampweed packets but somehow I sold them or so. Visiting every trader in the whole world to find those packets … no, thanks. It's just tedious. When I cheated I just imagined that I found the trader and got my packet back. It's the same effect. I already looked into the forums to find out if the Mora-Sul-quests were just bugridden or if I did oversee anything, so this wasn't so hard to consider.
If I had been sure: yes, I don't need that quest to finish the game, or: yes, I can solve this also by knocking Gonzales down without losing other quest-possibilites … it probably would have been otherwise.
If Gothic 3 had not been so frustrating in combat, story, design … yeah. For me, it's just like Ultima 9. Another third part which doesn't resemble its precedessors. I don't regret cheating or looking in the internet for solutions, because I'm truly disappointed with the game, and my disappointment would not have been vanished if I didn't cheat. Quite the opposite.
Guest
November 18th, 2006, 20:55
At the daily smile I just posted my way of cheating -> I'm to lazy to load and save everything, so when I know I can finish of an animal … I just can't stand those long load screens and I want to move on. F8 is my savekeeper.
--
so very, very tired (Star Trek XI quote according to the Simpsons)
so very, very tired (Star Trek XI quote according to the Simpsons)
November 18th, 2006, 21:18
I used the "goto" command a few times near the end. The reason was to reduce the time it took to walk all the way to a NPC that I already met before.
Also many of the guides tend to "get lost" in Nordmar and I had to use goto to find them again.
I kinda had a panic because I had promised myself to be done before NWN2 was released.
Also many of the guides tend to "get lost" in Nordmar and I had to use goto to find them again.
I kinda had a panic because I had promised myself to be done before NWN2 was released.
November 19th, 2006, 02:28
@i Hindukönig - i was giving you alternatives, i would never want to tell you how to play a game. but it's just nice to know if there are other possible solutions. i basically cheatiedmy first time through the game as well because i had originaly given the moonblade to gonzales, but had to reload my game and the next time i gave it to ishmael the smith. and having set the slave free i had no way of getting 75 reputation so i thought i could steal it(the key) from gonzales but there is no way without killing him so i actually ended up more or less cheating by climbing through the top of the mora sul temple. my only time cheating in the first 2 gothics was the same as well with that artifact for vatras in night of the raven. that was a game stopper though and why i pointed it out as a difference from gothic 3 which has no 'game stopping' bugs to my knowledge.
November 19th, 2006, 04:53
I haven't yet, and don't plan to … I'd rather soldier through reload times (my biggest frustration) than not get a true feel of the game for myself and my reviews.
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-- Mike
-- Mike
SasqWatch
November 19th, 2006, 07:27
Cheated to skip the nordmar quests, no patience for the ancestral tombs. Glad I did too, the ending of the game was sorta disappointing to me.
November 19th, 2006, 07:51
its funny jemym, i was trying to finish gods land of infinity before i got gothic 3. some games i only play for hours, some days, a few for weeks and the rare ones in play for months on end, not letting any other game in. gothic games have always been one of those rare games for me and its just wierd to see so many people 'moving on' to the next game with such haste, but i guess everyone has different tastes into what game they really want to play.
if rushing towards the finishline offen results in disappointing rewards - then long journeys are something to be remembered rather than enjoyed, right? i sadly have hastened through many games, partially because that is all most games ofter, a nice ride. i have a closet shelf full of some good and not so good rides. but gothic games are like jurassic park for me, and i never want to leave.
if rushing towards the finishline offen results in disappointing rewards - then long journeys are something to be remembered rather than enjoyed, right? i sadly have hastened through many games, partially because that is all most games ofter, a nice ride. i have a closet shelf full of some good and not so good rides. but gothic games are like jurassic park for me, and i never want to leave.
November 19th, 2006, 15:11
I feel the same way about Ultimas!!
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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
November 20th, 2006, 10:16
I used goto a few times for the same reason as JemyM. I only think it could be considered cheating in one instance, when I used it to find Milten who hadnt reached the monastery after 50 (!) days. It helped me get him unstuck. That quest isnt necessary to finish the game though.
Couldnt get to Gonzales either, but I bit the sour apple, ran past the guards, and slaughtered him with a few blows.
I'd probably cheat if I accidentally sold one of the quest items too. Searching for the right vendor doesnt add to gameplay IMHO.
And I dont think either of these instances is "cheating". Late-game trekking between NPCs and already visited occasions is in my opinion a standard design flaw of RPGs. Gothic somewhat reduces the amount of backtracking with the unlimited inventory, but there is still some of it, especially in the desert. It is only justified when things happen along the way (like in Baldurs Gate II). I only wish I had a goto cheat for Arcanum that I am playing now…
Couldnt get to Gonzales either, but I bit the sour apple, ran past the guards, and slaughtered him with a few blows.
I'd probably cheat if I accidentally sold one of the quest items too. Searching for the right vendor doesnt add to gameplay IMHO.
And I dont think either of these instances is "cheating". Late-game trekking between NPCs and already visited occasions is in my opinion a standard design flaw of RPGs. Gothic somewhat reduces the amount of backtracking with the unlimited inventory, but there is still some of it, especially in the desert. It is only justified when things happen along the way (like in Baldurs Gate II). I only wish I had a goto cheat for Arcanum that I am playing now…
Watcher
November 20th, 2006, 16:21
Originally Posted by curiousI was so tempted to cheat with this one. But that's because I sat there and watched one of the deer run right through a cliff and disappear before me eyes. Figured it wouldn't be coming back. Though, like most things that disappear into the void in this game it did eventually pop back out after I left the area and came back later.
gothic 3 requires no cheating. completing a quest another way is an acceptable solution. for example the shy deer quest. it is not necessary to complete this quest. people really need to think about what the npc's and game are telling them. the deer are shy and if you chase something that is shy, ie a girl for example, you had better be quick about it otherwise they will slip through you fingers. i lost one of the deer but was rewarded 40 levels later when i found it.
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