|
Your donations keep RPGWatch running!
RPGWatch Forums » Games » General Non-RPG » Unreal Retrospective at GamingWithChildren

Default Unreal Retrospective at GamingWithChildren

August 1st, 2008, 11:03
Continuing the 'Retrospective' articles this year, looking at non-RPG stuff at GamingWithChildren and RPG stuff here. The most recent addition is at 10th Anniversary look at Unreal, check it out here:

Given that my first love of gaming is first-person shooters (FPS) based on my love of the original Castle Wolfenstein back on my Apple ][+, it is somewhat surprising that I was ‘late to the party’ on Unreal by nearly a year. But hey, gimme a break - I had a three-month old colicky baby when it was released in late May of 1998. Yes, that is right: Unreal just celebrated its’ tenth birthday! You know what that means? Retrospective time! I am going to take a look at the original game and also touch on the other entries in the series as it has moved to being one of the premier online shooters.
--
-- Mike
txa1265 is offline

txa1265

SasqWatch

#1

Join Date: Oct 2006
Posts: 14,863
Mentioned: 26 Post(s)

Default 

August 1st, 2008, 13:36
Nice retrospective Mike. I noticed you touched on Unreal Tournament a bit, but didn't mention Unreal 2 at all, not that there's much to talk about anyways. Did you ever get a chance to play Unreal 2?
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#2

Join Date: Oct 2006
Location: Florida, US
Posts: 32,638
Mentioned: 135 Post(s)

Default 

August 1st, 2008, 17:39
Very, very nice, Mike . Your article actully mafd me want to replay it (again), and since it seems to work under Linux…
Just one thing: the first thing I really noticed when playing Unreal for the first time was that the default character was *female* (Gina). And some of the levels may just have been Tech demos- you couldn't do much but stand and stare - , but they managed to set the eerie, creepy yet beautiful atmosphere I still remember… while I really loved Quake II (best part in the series for me), there was a difference in quality between going outside for the first time in Q2 and Unreal.

And Unreal 2? Sigh. Chances missed. Might have been good. It just wasn't.
--
ESO-playing machine

Semper HiFi!
Motto of the 54th Groove Bde.
Last edited by Jaz; August 2nd, 2008 at 20:59. Reason: TYPOS!!!! Grrr.
Jaz is offline

Jaz

Jaz's Avatar
Play nice.©
RPGWatch Team

#3

Join Date: Aug 2006
Posts: 3,903
Mentioned: 11 Post(s)

Default 

August 2nd, 2008, 03:48
Originally Posted by JDR13 View Post
Nice retrospective Mike. I noticed you touched on Unreal Tournament a bit, but didn't mention Unreal 2 at all, not that there's much to talk about anyways. Did you ever get a chance to play Unreal 2?
Of course I did … I just decided not to bog things down with the mediocrity that was Unreal 2 … what Jaz said, basically
--
-- Mike
txa1265 is offline

txa1265

SasqWatch

#4

Join Date: Oct 2006
Posts: 14,863
Mentioned: 26 Post(s)

Default 

August 2nd, 2008, 05:56
Originally Posted by txa1265 View Post
Of course I did … I just decided not to bog things down with the mediocrity that was Unreal 2 … what Jaz said, basically

Can't disagree with that. I'll never understand what they were thinking when they decided to set the movement speed to that of a wounded snail.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#5

Join Date: Oct 2006
Location: Florida, US
Posts: 32,638
Mentioned: 135 Post(s)
RPGWatch Forums » Games » General Non-RPG » Unreal Retrospective at GamingWithChildren

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 04:28.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch