Gah, altough the game is sometimes more geared towards games like Resident Evil in certain conditions. (It is a consolification of System Shock 2 after all).
I just hate stupid pointless no good fights. Half way through now and i realize that you really can break the game early by doing some stupid choices upgrading weapons or upgrading your suit.
Some things thats bad with the game.
* The tram doesn't let you revisit places. If it had, wow. This would have been the best ever.
* Consolification of boss fights. I don't play game to be frustrated. I want to have fun. Some people think this is part of good design. I am not. I just want to be relaxed and amuzed. Good thing however, this is the first time they resorted to cheap game design (in my view). (I don't mind challenging fights, but when you stuck with your own spatial awareness and ability to react to surronding connected to your own body (I.e how good you are with the stick on your game pad) thats bad design. I like it when you play the game with the persona in game and use his abilities fore most. (Don't know if that made any sense ...
).
I try to explain:
Its like in a driving game when driving online with friends (using the same car). Its your ability to be fast, not the car.
In games like fallout, or any good party rpg, its how you devised your party and how you play your party thats important. I like both world, but i don't like at all when a game based on the latter transformed to the former at certain places. Thats totally bad design for me, and a game might go for the best evver to the worst evver.
I just hope i live through this level. This is a make or brake for me. Darn it!
(Some will have a breeze here, just as in chapter 1 end fight in the witcher, and some will torn the game to pieces and call it crap).