Mass Effect 3 - Mass Effect Learned Something from Chrono Trigger

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Delta Gamer has an editorial that's talking about what the Mass Effect series has learned from Chrono Trigger. Proceed with caution as spoilers abound. A sample:
Chrono Trigger had a silent protagonist. Mass Effect, of course, did not. Yet even here we can find some sort of connection between the two games, as Mass Effect makes no assumptions about the makeup or personality of your Shepard just as Chrono Trigger lets the player project whatever mood or characteristics he fancies onto his Crono. I for one gave my Crono a redneck accent, responding to Frog’s eloquent speeches and Magus’ moody rants with phrases like, “Well, jumpin’ Jehoshaphat! We’d best get a move on if we’s gonna give dat dere Lavos critter a good lickin’!” Come to think of it, maybe that was just me after all. Also, both RPGs give the player control of their parties’ inventories and strategies, even letting the player accept or deny some characters from joining the team.
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