EvilManagedCare
Sentinel
- Joined
- July 18, 2007
- Messages
- 491
I liked Startrail most. It was in improvement against Blade of Destiny, has some things better than the first game (for example automated jobs meanwhile resting/camping).
I liked Blade of Destiny, too, but it had a few more "edges" compared to Startrail.
I never played Shadows over Riva through, I don't wquite know why ... The area was a bit too small for my taste, and there was no free roaming possible like in the first two games. Everything was a bit more "condensed".
Star Trail was definately an improvement. The worst thing about Blade was the use of the PC speaker when selecting certain options. AFAIK you couldn't turn it off. Luckily they did away with that for Star Trail. I loved how throughout the series getting a magic item was not an everyday occurance and once you got one you couldn't tell exactly what it did.
One of my fondest gaming memories was listening to the music during character creation and going to great lengths to make the character exactly how I wanted it. I can remember creating characters for over an hour and having to get used to stats not based on the 3-18 attribute points of D&D. Many people nowadays hate the attention to stats games like RoA paid. But this only made RoA seem like playing a nice PnP RPG.
- Joined
- Jul 18, 2007
- Messages
- 491