Thaurin
SasqWatch
I am finding that the no loading-screens aspect and design of the world gives me a feeling and atmosphere that I have not really felt since the first Dungeon Siege, when I already marveled at going from a big outside area through enormous dungeons and then out the other end. I can hardly believe it's all connected and streamed without breaking the immersion.
I've also played the game for 25+ hours now and I have no idea where that time went. I usually get distracted rather easily these days. I guess everything just adds up to an experience in which you can easily lose yourself.
Bonus: I just found my first boat after emerging from a dungeon and found a small island nearby with a underwater treasure hunt. I don't think I've ever see such a nicely hand-crafted, beautiful and seamlessly above/under water area in any game…
I've also played the game for 25+ hours now and I have no idea where that time went. I usually get distracted rather easily these days. I guess everything just adds up to an experience in which you can easily lose yourself.
Bonus: I just found my first boat after emerging from a dungeon and found a small island nearby with a underwater treasure hunt. I don't think I've ever see such a nicely hand-crafted, beautiful and seamlessly above/under water area in any game…