Ray-traced Quake 2

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There's an experimental Vulkan build of Quake 2, using the RTX features of new Nvidia cards to create fully ray-traced graphics. It still looks very dated, as the intent wasn't to create a graphics update, but just to see if it could be implemented effectively. Might be interesting to people who like looking under the hood at the latest developments.

http://brechpunkt.de/q2vkpt/
 
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I think I saw it even before RTX cards came out. If I remember correctly, someone who has 1080ti made a YouTube video but couldn't even get 60fps (in 4k, though) and it wasn't even rendering all pixels.
 
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