No, you're more the backhanded insult type.
No, I don't insult people. People get insulted when faced with honest statements. There's a difference
To me, being honest is almost always the most respectful way you can possibly interact.
I know most of the world doesn't agree with that - but then again, I'm not a big fan of what most people do to each other.
Hmm, okay. I'd be interested to see your layout for something like Gothic, then. Or a typical RPG that has a bunch of hotkeys, at least 10, and then keys for everything from inventory to map to character sheet and the like.
I can't really show it to you. Gothic doesn't need much in the way of hotkeys - as the interface is pretty decent. I'd probably just bind the inventory key and a few others.
That doesn't sound particularly intuitive or like great control, though. But the Steam Controller also has unlimited Action Set switching. One button press and the entire controller is re-mapped.
Why are we talking about Steam controllers now?
I'm talking about mouse/keyboard versus touch screen.
That said, you can switch bindings easily using the proper software - but I've yet to play a game where an entire keyboard + mouse didn't suffice with a single set.
I use a capacitative pen and it works great. But yes, you can implement all types of shortcuts and rebinds on a keyboard and mouse, but that doesn't change the fact that I'd rather just click the character's portrait with the pen when I want to see their inventory, or click the Mage spells book when I want, etc., and feel that's a very easy, simple way to control the game. Maybe even an improved way, dare I say.
I'm not trying to change anything about what you want to click.
Hmm. I usually use a tablet controller for games like that, including emulators, or when I'm streaming something like Enderal/Skyrim to the tablet. 3D games like that on a touchscreen are not really ideal. Doable, but not ideal.
At least we agree on that part of touch screen inadequacy then
A large variety? So far I've played a dozen+ RPGs, some first-person dungeon-crawlers, isometric roguelikes, games like Heroes of Might & Magic 3, etc., on a touchscreen just fine. But of course, every game is unique unto itself and it depends on the game itself. I wouldn't want to control NBA 2K or Madden with a touchscreen.
I've played more than a hundred tablet games - and the vast majority would have been significantly improved with proper mouse/keyboard controls.
I just don't find that to be the case, but to each their own. If there is something inferior per game, I think it makes it up with things like comfort level in your surroundings, the mobility factor and so on. And since the games I personally play don't need perfectly optimal conditions, i.e. I'm not playing competitively or professionally, comfort factor goes a long way.
Again, I'm sure you think so. I find myself unable to argue the value of comfortable surroundings - as I tend to prefer a very immersive gaming experience - where the most important part of the surroundings is that they don't disturb me or my experience