|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » INSOMNIA: The Ark - Patch 2

Default INSOMNIA: The Ark - Patch 2

October 8th, 2018, 08:15
Patch 2 for INSOMNIA:The Ark has arrived.

Patch #2 at your service!

6 October - Vault_13

Hello everyone! It’s been a week since INSOMNIA’s release, and boy was that a ride: the amount of discussions in the Community Hub has jumped from 130 to 540+, the first wave of guides was published by our most active members, as well as some overdue wiki updates[insomnia.gamepedia.com]. And of course, we’ve released patch #1 as a first step to make INSOMNIA: The Ark a better game. It’s time to make another step in that direction.

So what about patch #2?

Earlier this week, we’ve published a list of fixes included in this patch. More issues have been addressed since:
  • Fixed invisible walls around the stairs for the quest "What is the price of freedom".
  • Fixed a quest item disappearing after completing the quest "Ancient One".
  • Fixed the capsule not opening in the location "Morach Base".
  • Fixed door collisions so that the player character doesn’t get stuck in the location “Reservation D-106”.
  • Fixed the quest log for the mission "Closet showing" not updating correctly.
  • Fixed a dialogue branch at the location "Vulture’s Nest" to resolve a conflict with another dialogue in the location “Zone B-27”.
  • Improved companion A.I. to better follow the player character upon entering a new location.
  • Improvements to the “Bypass” location:
    1. eliminated the possibility of the player character getting stuck in certain spots
    2. added the ability to use the elevator
    3. added more cover options
Please keep in mind that the actual amount of fixes is bigger (UI, collisions, etc.) and mainly concern bugs submitted by the publisher’s QA team.

We have already started working on patch #3 and will continue gathering your feedback via the submission form[docs.google.com], Community Hub discussions and social media, so please keep going! We highly appreciate the time and effort you’ve put in helping us improve the game.

Thank you!
Thanks Farflame!

More information.
Silver is offline

Silver

Silver's Avatar
Spaceman
RPGWatch Team

#1

Join Date: Feb 2014
Location: New Zealand
Posts: 5,416
Mentioned: 20 Post(s)

Default 

October 8th, 2018, 08:15
Nice, in january will be good to play, just like pathfinder and bard's tale
porcozaur is offline

porcozaur

porcozaur's Avatar
S.T.A.L.K.E.R.

#2

Join Date: Nov 2010
Posts: 1,120
Mentioned: 2 Post(s)

Default 

October 8th, 2018, 11:58
Pathfinder is allready very playable imo
DarkELVES is offline

DarkELVES

Watchdog
Original Sin 2 Donor

#3

Join Date: Mar 2009
Location: Belgium
Posts: 124
Mentioned: 0 Post(s)

Default 

October 8th, 2018, 17:19
Originally Posted by porcozaur View Post
Nice, in january will be good to play, just like pathfinder and bard's tale
Probably the best decision as most recent RPGs are bug-fests.
Originally Posted by DarkELVES View Post
Pathfinder is allready very playable imo
Yes with some game-breaking bugs and a copious amount of load screens.

This is Kingmaker: Pathfinder in a nutshell.
Get into town, instant port into throne room *load screen* click table *load screen* want to build barrack in village *load screen* build barracks, leave village menu *load screen* leave table *load screen* leave throne room *load screen* leave plaza *load screen* travel to new area *load screen*
--
"One Vision. One Purpose. Peace Through Power."

Check out my RPG News Thread usually updated daily.
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
In the Name of Kane!

#4

Join Date: Oct 2010
Location: New England
Posts: 18,073
Mentioned: 15 Post(s)

Default 

October 8th, 2018, 17:47
Yeah, my usual rule is not to play RPGs until several months of patching have gone by, and I'll certainly be sticking to it for this batch!
--
"Orwell was almost exactly wrong in a strange way. He thought the world would end with Big Brother watching us, but it ended with us watching Big Brother." Alan Moore
Ripper is offline

Ripper

Ripper's Avatar
Ngikufisela iwela

#5

Join Date: Nov 2014
Posts: 7,021
Mentioned: 33 Post(s)

Default 

October 10th, 2018, 13:01
i preffer to dive into them and check their philosophy. it doesnt take longer than 1-2 hours. if it holds .. sure you might wait for a patch depending on the quality of gameplay. if not. check it off the list
you guys need to prioritise philosophy more, not mechanics
borcanu is offline

borcanu

borcanu's Avatar
muist

#6

Join Date: Aug 2008
Location: Ro
Posts: 1,045
Mentioned: 2 Post(s)

Default 

October 11th, 2018, 13:37
you guys need to prioritise philosophy more, not mechanics
We're trying.
--
Rush in and die, dogs…I was a man before I was a king.
BoboTheMighty is offline

BoboTheMighty

BoboTheMighty's Avatar
SasqWatch

#7

Join Date: Jun 2015
Location: Croatia
Posts: 3,602
Mentioned: 6 Post(s)

Default 

October 11th, 2018, 13:40
Or we could combine the two.


--
"Orwell was almost exactly wrong in a strange way. He thought the world would end with Big Brother watching us, but it ended with us watching Big Brother." Alan Moore
Ripper is offline

Ripper

Ripper's Avatar
Ngikufisela iwela

#8

Join Date: Nov 2014
Posts: 7,021
Mentioned: 33 Post(s)
RPGWatch Forums » Comments » News Comments » INSOMNIA: The Ark - Patch 2
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 11:29.
Powered by vBulletin® Version 3.8.10
Copyright ©2000 - 2018, vBulletin Solutions, Inc.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2018 DragonByte Technologies Ltd.
Copyright by RPGWatch