|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » BioWare - What Inspired Anthem

Default BioWare - What Inspired Anthem

February 22nd, 2019, 00:19
I just watched 5 minute of a FightinCowboy let's play. He seems reasonable.
ilm is online now

ilm

Keeper of the Watch
Original Sin 2 Donor

#21

Join Date: Jun 2009
Posts: 1,013
Mentioned: 8 Post(s)

Default 

February 22nd, 2019, 00:25
I'm being sarcastic and poking fun at other members replies based on other various threads this month. I personally wouldn't mind watching that video let's play.

Can you share the link if you don't mind?
--
“When you tear out a man's tongue, you are not proving him a liar, you're only telling the world that you fear what he might say.” - Check out my RPG News Thread Updated Weekly
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Grumpy Dwarf

#22

Join Date: Oct 2010
Location: New England
Posts: 20,428
Mentioned: 38 Post(s)

Default 

February 22nd, 2019, 00:38
Sure, I hope you have lots of time. I browsed through the following episode:
https://youtu.be/lE3fnEfMKBU?list=PL…mGIq1ebvIhR8ad

I believe it is the mining stronghold mentioned in the other thread. Lots of fluid action and combat which is praised by many, but ultimately feels empty and bland to me.

The good thing is he isn't a screaming hyperkinetic teenager saying cool and awesome every 2s when changing the hair color of their character.
ilm is online now

ilm

Keeper of the Watch
Original Sin 2 Donor

#23

Join Date: Jun 2009
Posts: 1,013
Mentioned: 8 Post(s)

Default 

February 22nd, 2019, 01:22
Hi everyone! It's Overall with the black & white cat avatar under a new user name (long story, don't ask why). Here's my take on Anthem:

BioWare used to make games that were evocative of other source material. Baldur's Gate games were celebrations of D&D. KotOR was a Star Wars universe game. Mass Effect had more of a Star Trek vibe. ME1 even had the film grain and synth soundtrack (which I LOVED) that was reminiscent of old Sci-fi movies. It was a callback to things people loved.

Dragon Age was a meld of rebooting BG games (minus the D&D license) while adding a more cinematic approach. BioWare built the DA world from the ground up, and it showed. I was never a huge fan of the DA games because BioWare felt the need to hit you over the head, HARD, with world building lore at every turn. Too many NPCs just spouted on and on about the Mages vs. the Chantry, etc, etc. A lot of the magic was already gone for me, but the games were still great because they were built on characters that were interesting. I barely remember the gameplay of the DA games, but many of the characters were very memorable. Some were even unlikable… which is GREAT.

What is Anthem a nod towards? The movie Avatar? Sort of. Iron Man? Well, kind of but not really. The current game called Destiny? Yes, that's closest. Anthem just looks like an also-ran, an iteration of the looter-shooter game with character stuff tacked on… because BioWare. There's nothing in Anthem that a fan of a genre can connect with like Dragon Age or Mass Effect or KotOR. If I'm a fan of Destiny… well, I already HAVE Destiny.

Forcing in multi-player makes it so everyone NEEDS to be at the same power level. The older games were power fantasies. Looter games with multi-player can never be this. It's just a treadmill that your equals are on along with you. And that can be great! I happen to really like Destiny.

But trying to use the treadmill model along with a character-driven power fantasy is never going to work. Your fellow players who you can never escape will always be around you and you will always see that others are more powerful. Some vastly more powerful because they can run the treadmill more than you.

Plus, the amount of loading screens in Anthem are inexcusable in 2019. Add those number of screens to any past BioWare game and those games would have been murdered, too.

TL, DR: Old Bioware games—that people still love—were based on genres that already had a fan base. They took a genre and made a video game about it where the player was the hero. This central, player driven character interacted with memorable NPCs that were integral to the story that played out in a well-loved genre. Player choices drove the story. Anthem does not do that.
FizzyShellfish is offline

FizzyShellfish

Traveler

#24

Join Date: Feb 2019
Posts: 6
Mentioned: 0 Post(s)

Default 

February 22nd, 2019, 01:30
Originally Posted by Stingray View Post
PC Gamer review is just out, they gave it a 55 - a lower score than they gave to Fallout 76. "Anthem's disjointed story, boring loot, repetitive missions, and shallow endgame are all disappointing. At least it's pretty."
Originally Posted by ilm View Post
A metacritic score of 64. Really, ouch. Thought it was going to do well as it appeals to a large market.


I mean… Is it humanly possible they didn't 10/10 it? Not that I'm complaining, I'm just confused.
--
Toka Koka
joxer is offline

joxer

joxer's Avatar
The Smoker
RPGWatch Donor
Original Sin 1 & 2 Donor

#25

Join Date: Apr 2009
Posts: 19,960
Mentioned: 110 Post(s)

Default 

February 22nd, 2019, 01:43
You know I just finished my play through of ME1-3 and enjoyed the games,then I played ME-A and quickly uninstalled it,after watching videos and reviews,I can safely say will not be getting this game…….
Darkant is offline

Darkant

Darkant's Avatar
Watcher

#26

Join Date: Dec 2014
Location: Indiana
Posts: 71
Mentioned: 0 Post(s)

Default 

February 22nd, 2019, 02:08
Originally Posted by ilm View Post
A metacritic score of 64. Really, ouch. Thought it was going to do well as it appeals to a large market.
Down to 63 now…

Saw this amusing tidbit in the Polygon review: "Strongholds are considered to be the pinnacle activity in Anthem. Only three Stronghold missions are available at launch, and the third one culminates with shooting a large dude for 35 minutes. There’s no strategy; my squad just shoots at the same large dude for 35 minutes straight."
Stingray is offline

Stingray

SasqWatch
Original Sin 1 & 2 Donor

#27

Join Date: Sep 2007
Posts: 1,754
Mentioned: 3 Post(s)

Default 

February 22nd, 2019, 02:12
PC Gamer review is just out, they gave it a 55 - a lower score than they gave to Fallout 76. "Anthem's disjointed story, boring loot, repetitive missions, and shallow endgame are all disappointing. At least it's pretty."
YongYea also mentions repetitive missions etc. See:

loading…
--
----------------------------------------------------------------
New videos of RPGs/story-driven games (+ENG subtitles):
https://www.youtube.com/user/Rastm4N/videos
Farflame is offline

Farflame

Farflame's Avatar
Keeper of the Watch

#28

Join Date: Feb 2014
Location: Ferdok in Aventuria (Europe)
Posts: 1,103
Mentioned: 8 Post(s)

Default 

February 22nd, 2019, 02:12
Originally Posted by ilm View Post
I believe it is the mining stronghold mentioned in the other thread. Lots of fluid action and combat which is praised by many, but ultimately feels empty and bland to me.
That pretty much sums up most looter shooters for me.

The combat is almost always very good because the genre depends on that, but there really isn't much else to these games outside of the progression and loot.

I'm glad some people can enjoy them as much as they do, but I prefer a little more than just combat and chasing that next shiny thing.


Originally Posted by Darkant View Post
You know I just finished my play through of ME1-3 and enjoyed the games,then I played ME-A and quickly uninstalled it,after watching videos and reviews,I can safely say will not be getting this game…….
You enjoyed ME 1-3 but couldn't play ME:A? Weird.

I think the series is overrated as a whole, but ME:A was one of the better games if not the best.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#29

Join Date: Oct 2006
Location: Florida, US
Posts: 25,832
Mentioned: 40 Post(s)

Default 

February 22nd, 2019, 12:21
Remember my earlier rant about EA's problems?
Quick recap: a company with a fanbase from the past, tries to embrace a younger audience -- and the result is a very schizophrenic company.

I think Anthem's biggest mistake was to market as a Bioware game.
duerer is offline

duerer

Sentinel

#30

Join Date: Mar 2008
Posts: 567
Mentioned: 3 Post(s)

Default 

February 22nd, 2019, 12:40
To be fair, most things in Anthem seem much better than Fallout 76 (maybe except for crafting/building? [edit: because Anthem does not try to do it]).

Not like this is a very high bar to jump…
Last edited by Cacheperl; February 22nd, 2019 at 14:27.
Cacheperl is online now

Cacheperl

Cacheperl's Avatar
Keeper of the Watch
RPGWatch Donor

#31

Join Date: May 2012
Posts: 1,348
Mentioned: 10 Post(s)

Default 

February 22nd, 2019, 17:35
Originally Posted by Carnifex View Post
It's like everything I dislike about gaming, all crammed into one ugly mess. No thanks, huge pass for me.
Since I don't play AAA or first-person-format, I've got no dog in this race, but maybe it's a *good* thing they piled all this shit in one place? Better than having it spread out everywhere…
--
contributed to: Age of Decadence | Dead State | Dungeon Rats | Battle Brothers | Fell Seal:Arbiter's Mark
working on: Colony Ship RPG | Stygian:Reign of the Old Ones | Encased | ATOM RPG
screeg is offline

screeg

screeg's Avatar
floating head

#32

Join Date: Oct 2006
Location: USA
Posts: 1,938
Mentioned: 3 Post(s)
RPGWatch Forums » Comments » News Comments » BioWare - What Inspired Anthem
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 18:31.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
Copyright by RPGWatch