Ragnaris
Sentinel
I don't like to place all AAA studios in one category and all indie studios in the other category (dislike/like). I don't think that's fair.
Truthfully, I've enjoyed many games from AAA studios. It just so happens that most games that I'm more likely to play nowadays are made by indie developers, as they often veer in a direction I'm likely to be going myself. But there's a certain fondness for indie studios too - people like to root for the little guy. I think we've all been there before.
It's safe to say that a lot of AAA studios have lost their way and attempt to play it safe rather than push the creative boundary, but that's not the case for all of them. AAA studios are capable of releasing some gems too, and I don't think it's fair to automatically dismiss them as being incapable of doing so.
I do think indie studios are in a more creative space as a whole right now, but I also believe it's part of their nature to be, too. Admittedly, the games I've put the most amount of time into during the past 10 years (by a large margin) are designed by indie studios. I think they are more focused on what I want from games these days.
Agreed. Personally, I value a design philosophy or mechanic done well over innovation.
Truthfully, I've enjoyed many games from AAA studios. It just so happens that most games that I'm more likely to play nowadays are made by indie developers, as they often veer in a direction I'm likely to be going myself. But there's a certain fondness for indie studios too - people like to root for the little guy. I think we've all been there before.
It's safe to say that a lot of AAA studios have lost their way and attempt to play it safe rather than push the creative boundary, but that's not the case for all of them. AAA studios are capable of releasing some gems too, and I don't think it's fair to automatically dismiss them as being incapable of doing so.
I do think indie studios are in a more creative space as a whole right now, but I also believe it's part of their nature to be, too. Admittedly, the games I've put the most amount of time into during the past 10 years (by a large margin) are designed by indie studios. I think they are more focused on what I want from games these days.
Innovation is over-rated in gaming.
Agreed. Personally, I value a design philosophy or mechanic done well over innovation.
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