N
NewDArt
Guest
Played a bit more of No Man's Sky.
Hmmm, hmmm - hmmm.
Not sure what to think of it. The "story" is pretty thin so far, to be honest - but it's also told in a clever way, because it integrates new gameplay elements into the telling of it.
Meaning, you're somewhat motivated to go on playing.
That said, I must say I really don't like the art style and whimsical approach to everything. Many of the features are really interesting - but I can't stay immersed in a game that looks like a way-too-colorful cartoon with writing that seems written by a script bot.
Probably not going to stick with it, but if you're into space sims and you can deal with the art direction - it might be worth checking out now that it's on sale.
For a small production, I think some of the procedural tech is impressive. Not a fan of how the planets look, so far, and I don't at all like the excessive pop-up of objects as you get near them. But the variety of ships is very impressive, for instance.
Best part about it is how it's getting me ever more excited to try SC 3.0 once it's out - as it's essentially the same kind of experience in terms of gameplay.
It's reminding me of how much I've missed a modern space sim.
Hmmm, hmmm - hmmm.
Not sure what to think of it. The "story" is pretty thin so far, to be honest - but it's also told in a clever way, because it integrates new gameplay elements into the telling of it.
Meaning, you're somewhat motivated to go on playing.
That said, I must say I really don't like the art style and whimsical approach to everything. Many of the features are really interesting - but I can't stay immersed in a game that looks like a way-too-colorful cartoon with writing that seems written by a script bot.
Probably not going to stick with it, but if you're into space sims and you can deal with the art direction - it might be worth checking out now that it's on sale.
For a small production, I think some of the procedural tech is impressive. Not a fan of how the planets look, so far, and I don't at all like the excessive pop-up of objects as you get near them. But the variety of ships is very impressive, for instance.
Best part about it is how it's getting me ever more excited to try SC 3.0 once it's out - as it's essentially the same kind of experience in terms of gameplay.
It's reminding me of how much I've missed a modern space sim.