Wccftech interviewed Techland about Dying Light 2 and covered a wide variety of topics such as C-Engine tech, delays, game length and more.
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Thanks Farflame!A recent report mentioned that the C-Engine's complexity of use was partly to blame for the game's delays. Can you comment on this?
Łukasz: The transition to C-Engine overlapped with the pre-production stage of Dying Light 2. These changes were unavoidable in order to create the detailed world of Dying Light 2. Our developers needed time to adapt to the technology, and our Engine department needed time to improve the user experience of the new editor. The early stage of C-Engine's deployment was a difficult period for our production, but it was necessary to fulfill the ambitions of Dying Light 2.
Dying Light 2's map was said to be four times bigger than that of the original game. Is that still true? Has there been any downsizing at all from a technical standpoint?
Łukasz: C-Engine does a great job supporting large-scale open worlds. Thanks to the World Streaming technology, it's not the technology that limits the map's size. Tools such as CityBuilder allow us to quickly cover huge areas with a realistic urban environment that can be rendered efficiently in the game.
What actually limits the map's size is the time needed to fill the city with unique gameplay challenges, memorable stories, and interesting exploration possibilities. There was no downsizing due to technical reasons. The estimate that the map in Dying Light 2 is four times bigger than that of the original game is the most precise estimate that we can provide. The map of Dying Light 2 is much more vertical and gives many more exploration opportunities, so the city feels even bigger than it is.
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Overall, how many gameplay hours can players expect to find in the game between the main campaign and side content?
Tymon: If you rush it, you should be able to finish the story in roughly 20 hours. But to see it all, you'd have to spend 2-3 times more time than that. Our opening area alone can last for over 7-8 hours if you want to explore every nook and cranny, so there's absolutely a lot to play here.
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